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Imo you are giving way too little credit to the majority of officials out there who are good enough to pick out the subtle differences in what might appear to be similar calls, but are are actually quite different...maybe because a defender might have slightly leaned sideways at the very last second, or something similar to that. And only one official on the floor might be in a position to pick out that subtle difference. Does that mean that he's still not supposed to make the right call because all previous calls have been charges? Sorry, but I don't agree with the "perception is reality" school of officiating. I believe that reality is reality. Last edited by Jurassic Referee; Wed Jul 30, 2008 at 03:27pm. |
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If you do have multiple plays in a game that are that close, there is no right and wrong, it depends on who you ask. Whether the last call was yours or your partner's, you must try to get this one right, and what the last call was has no part in the equation.
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I swear, Gus, you'd argue with a possum. It'd be easier than arguing with you, Woodrow. Lonesome Dove |
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- If a defender contacts a shooter's arm, and that contact affects the shot, I'm pre-determining that's a foul, every time. - If a defender puts a hand on a dribbler, and that contact affects the path of the dribbler, I'm pre-determining that's a foul, every time. - If a player, while holding the ball, lifts their pivot foot before releasing the ball to start a dribble, I'm pre-determining that's a violation, every time. However, - If B1 establishes LGP, and A1 contacts B1 and knocks them to the ground during a drive down the lane, my partner is calling a player/team control on A1. Then on the next possession, B1 drives down the lane while A1 trys to get in the path, but doesn't succeed; B1 knocks down A1, so now I've got a blocking foul on A1. Even though they were "similar" plays, they were not the same play, so they won't get the same call. Don't get hung up on pre-determining calls. Maybe the proper terminolgy should be making sure the crew is using the same judgement in making calls. If all the officials use the same judgement, the crew will be consistent.
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ok let me ATTEMPT to polish up what I said:
I'm assuming, for the most part, in regards to this thread and the topic everyone is thinking about block/charge plays: If you have never had a block/charge play where the offensive player has started his upward shooting motion and the defender is so close to being in place to take a charge and it was so bang bang that you barely had time to blink then god bless you! This is the type of play i'm thinking of in regards to this thread. Do they happen that often in a game? No they don't but when it does happen, you're game awareness has to be at a level where you can go back through your play recall list and remember that "nutcutter" that we had earlier in the 2nd period and be able to apply it to this play in the 4th. I love the thought process that most people have about judging each play on its own merit, that is great and i believe in it. If some people thought that a block/charge was hard and you thought it was not a 50/50 play by any means, then by all means call it like you see it and I believe this should be the way it is way way more often than not. JR, in regards to your play about the player slightly leaning: I believe this does not fall under the 50/50 play principle. If you judge he leans in or over to take the hit then that's what you have, but if he is straight up and totally legal and the only question is whether he was there in time before upward shooting motion started then I believe this would fall under that principle. |
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Snaqs, This is incorrect. You are thinking of continuous shooting motion. Upward shooting motion is used to determine if a defender has obtained a LGP prior to the upward shooting motion of the off. Player. If he is there before USM then it is an offensive foul, if not then it is a block. I hope this doesn't divert our debate. This is the best debatable thread I've seen in a while! |
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Consistency ...
Part of my pregame conference with my partner:
Consistency Let’s see if we can call the same game. Be consistent with each other. If I have a very close block/charge play and I call a blocking foul, then the next time you have a similar block/charge play, you should have a blocking foul. Let’s try to remember what we’ve called earlier in the game, and what we haven’t called. Be consistent with what has already happened in the game. Last Two Minutes We’re not calling anything in the last two minutes if we haven’t already called it earlier in the game, unless it’s so blatant that it can’t be ignored. We don’t want our first illegal screen to be called with 30 seconds left in the game; but if the illegal screen puts a player into the first row of the bleachers, then we have to call it. Let’s not put the whistles away in the last two minutes: That wouldn’t be consistent with the way we’ve been calling the game. If the game dictates it, let the players win or lose the game at the line. We don’t want to be the ones who decide the game by ignoring obvious fouls just to get the game over. |
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Snaqs rightly chastised you for your incorrect phrasing. |
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