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  #1 (permalink)  
Old Wed Jan 28, 2009, 08:56pm
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Nice Try, But, As Usual, I'm Still Confused ???

Quote:
Originally Posted by bob jenkins View Post
What are the four warnings? What are the Team T's in 10-1-5c, d, e, f ? See any correlation?
Four delay warnings are for:
1) Free throw huddle.
2) Defender crossing plane of boundary line during a throwin.
3) Delay the game by preventing the ball from being made promptly live or from being put in play.
4) Failure to have court ready after timeout (water on court).

bob jenkins: I'm still confused about 10-3-5-A: Player Technical: Delay the game by acts such as: Preventing the ball from being made live promptly or from being put in play. Is delaying the game by "preventing the ball from being made promptly live or from being put in play" always a team technical, or can it be a player technical, and how do you tell the difference. If it's always a team technical, why the need for 10-3-5-A? Sorry, but I'm still confused.
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Old Wed Jan 28, 2009, 09:04pm
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Quote:
Originally Posted by BillyMac View Post
Four delay warnings are for:
1) Free throw huddle.
2) Defender crossing plane of boundary line during a throwin.
3) Delay the game by preventing the ball from being made promptly live or from being put in play.
4) Failure to have court ready after timeout (water on court).

bob jenkins: I'm still confused about 10-3-5-A: Player Technical: Delay the game by acts such as: Preventing the ball from being made live promptly or from being put in play. Is delaying the game by "preventing the ball from being made promptly live or from being put in play" always a team technical, or can it be a player technical, and how do you tell the difference. If it's always a team technical, why the need for 10-3-5-A? Sorry, but I'm still confused.
BillyMac:

The two plays that I see when "Delaying the game by preventing the ball from being made promptly live or from being put in play"...

are, for example, when a player hits the ball after a made basket. I have one of the four DOG warnings.

...the other delay, for example, is when a player might not give the official the ball when requested. There I have a player T.

Both are delays...but, each have different consequences to the player.
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Old Wed Jan 28, 2009, 09:08pm
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The Most Confused Forum Member ???

Quote:
Originally Posted by RookieDude View Post
The two plays that I see when "Delaying the game by preventing the ball from being made promptly live or from being put in play"...are, for example, when a player hits the ball after a made basket. I have one of the four DOG warnings....the other delay, for example, is when a player might not give the official the ball when requested. There I have a player T. Both are delays...but, each have different consequences to the player.
Good examples. Thanks. But the language in the two rules is so similar, almost exactly the same. That's what still confuses me.
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Old Wed Jan 28, 2009, 09:08pm
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Posts: 18,194
Quote:
Originally Posted by BillyMac View Post
Four delay warnings are for:
1) Free throw huddle.
2) Defender crossing plane of boundary line during a throwin.
3) Delay the game by preventing the ball from being made promptly live or from being put in play.
4) Failure to have court ready after timeout (water on court).
It was a rhetorical question.

Quote:
bob jenkins: I'm still confused about 10-3-5-A: Player Technical: Delay the game by acts such as: Preventing the ball from being made live promptly or from being put in play. Is delaying the game by "preventing the ball from being made promptly live or from being put in play" always a team technical, or can it be a player technical, and how do you tell the difference. If it's always a team technical, why the need for 10-3-5-A? Sorry, but I'm still confused.
It can be a Team T (if the "entire" team is causing the delay) or a player T (if only one player is causing the delay) and applies to delays other than those that get a warning.

Look -- sometimes s*** happens. So, the rules committee decided that when certain, relatively common, and sometimes accidental things happen, the team should be given a pass the first time. Those 4 things get warnings.

Other delays get a T.

Prior to last year (?), it would / could / should have been a T for spilling water during a TO (and not having it cleaned up, etc.). That would have been penalized under 10-1-5a. Now, its part of the warnings.

Here's one possibility of a player T under 10-3-5A: Player A1 takes a "legal guarding position" in front of player B1 who is trying to move to become the inbounder. Player A1 continues to move and "block" B1 frome getting to the inbounds spot, and refuses to stop after the official asks tghe player to stop.
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Old Wed Jan 28, 2009, 10:56pm
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Quote:
Originally Posted by BillyMac View Post
Four delay warnings are for:
1) Free throw huddle.
2) Defender crossing plane of boundary line during a throwin.
3) Delay the game by preventing the ball from being made promptly live or from being put in play. Interfere with the ball following a goal.
4) Failure to have court ready after timeout (water on court).

bob jenkins: I'm still confused about 10-3-5-A: Player Technical: Delay the game by acts such as: Preventing the ball from being made live promptly or from being put in play. Is delaying the game by "preventing the ball from being made promptly live or from being put in play" always a team technical, or can it be a player technical, and how do you tell the difference. If it's always a team technical, why the need for 10-3-5-A? Sorry, but I'm still confused.
Billy,
First, you have one of the DOG warnings incorrect.
Secondly, there are provisions in the rules book to cover non-DOG situations in which either a team or a player delays the game. These situations have nothing at all to do with the DOG warnings. Furthermore, it is generally clear whether to penalize the individual player or the entire team.
Here are a few examples:
a. Player fails to be in the semi-circle to attempt the FTs when the official is ready to administer.
b. Player fails to give the ball to the nearest official following a whistle, such as after a foul or violation.
c. A team fails to return to the court in a timely manner after the halftime intermission (stays in the locker room) and delays the restart of the game by a full minute.
d. A team fails to have two players occupy the two marked lane spaces nearest the basket during an opponent's FT attempt and the RPP is not in effect.
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