Quote:
Originally Posted by BillyMac
NFHS 10-1-5-B: Team Technical: Delay the game by preventing the ball from being made promptly live or from being put in play. See 7-5-1 and 8-1-2 for the resumption-of-play procedure to use after a time-out or the intermission between quarters. The procedure is used prior to charging a technical foul in these specific situations.
NFHS 10-3-5-A: Player Technical: Delay the game by acts such as: Preventing the ball from being made live promptly or from being put in play.
Nevadaref: If a player delays the game by "preventing the ball from being made promptly live or from being put in play", how do you differentiate a team technical from a player technical? The wording seems very similar in both rules, almost exactly the same? I'm confused, as usual.
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What are the four warnings? What are the Team T's in 10-1-5c, d, e, f?
See any correlation?