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There's no conflict. You can't read every statement in isolation.
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I understand the value of rotating often, because you can get better angles on post plays when you move as the lead to the new strong side (or when you move down as the old Trail). Howvere, there seems to me to be a conflict between rotating in all situations, regardless of the shot clock and the recommendation (not order) by CCA to not rotate with <5 seconds on the shot clock. To me, these two statements are contradictory, and I know that a statement and its opposite cannot be true at the same time. That is why I am asking for specific solutions that college (or HS officials with a shot clock) use to solve this specific problem.
I also try to adopt a deliberate approach as the Center in transition, to not put myself out of position, and yet have good timing and angles to make the proper call. In the frontcourt, that changes, as I want to be aggressive in making off-ball calls in my area (or on-ball, should the ball move to my side while I am C). As lead, I try to mirror the ball and have a patient whistle on plays in my area. If I see the C alone, with more players and the ball on his side, I go (unless one of the immediates (pass, shot, dribble drive) happens). As trail, I try to get good position to referee defenders on ball (if the ball is in my area) or off ball, if they are somewhere else. I also try to pick up game and shot clock when I transition, switch, or rotate. Anything else that I need to add to my thought process? Last edited by ilyazhito; Sun Jul 08, 2018 at 01:48pm. |
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Quote:
Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael “Mick” Chambers (1947-2010) |
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Au contraire, mon frere. I seek to learn OFF the court so that I can get better ON the court for any contests that I am assigned. I have to switch rule sets all the time when I am umpiring baseball, because I might work a high school game by NFHS rules one day, a men's league game by professional rules the next, and a travel game that mixes high school and college rules the following day, so my remembering rules differences make sense.
My asking about rotations as they relate to the shot clock is NOT idle curiosity, because DC and MD (the jurisdictions where I officiate high school basketball) use a shot clock for freshman, JV, and varsity games, the latter of which are officiated using 3-person NFHS mechanics (with signals borrowed from the CCA Women's Manual to deal specifically with shot clock situations; DC public schools use a 30/15 shot clock, as do MD. Private schools use NCAAM shot clock and throw-in spot rules for boys (30/20), and NCAAW shot clock rules for girls (30/15).). If I work a varsity game this year (as an emergency replacement, most likely) or next year, I would need to store this situation in my memory bank to not be confused when I encounter it in a real game. I have experience with 3-person (intramurals and camps), and with the shot clock (DC and WCAC Girls subvarsity games), but not with the two combined (3 person game with a shot clock). The only reason that I mentioned both the men's and women's manuals is because the instruction to not rotate late in the shot clock is present in both books. I would not use women's mechanics (starting the clock with a fist, signalling the corner 3-pointer as Lead, or switching tableside on fouls) at a men's camp, or vice versa. If anyone else has any constructive suggestions about 3-person mechanics, I would be open to hear (and implement) them. When I officiate (or watch other officials, live or on videos), I learn what to do (or not to do). So, learning for me is a combination of practice, modelling, and receiving and implementing new information. |
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If you keep on asking SO MANY questions looking for SO MUCH detail, people here are going to stop responding.
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A-hole formerly known as BNR Last edited by Raymond; Mon Jul 09, 2018 at 07:56am. |
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I found out that not rotating late in the shot clock is an evaluation criterion (as well as a suggestion in the CCA Manual) for NCAAW and NCAAM, so I will not rotate if there are 5 seconds left on the shot clock in any HS shot clock game, unless my commissioner or supervisor says otherwise.
That said, any other things an official transitioning from 2 to 3-person needs to know? We've covered switches (tableside or opposite, depending on state/level), responsibilities of the Center and Lead officials, primary area coverage, and rotations. In 3-person, Trail is not automatically the calling official on last-second shots. It's either the outside official opposite the table (OTO, can be C or T) (NFHS/NCAAM) or Center official (women). Here are some other things I have noticed about working 3-person games. Other than standing at different places, or having clock responsibilities for the initial jump ball, I haven't noticed much of a difference in pre-game duties or jump ball duties as the U1 or U2. I know that R is supposed to administer the alternating-possession throw-ins for the 2nd, 3rd, or 4th quarters, but the position of the umpires is undetermined (obviously, one becomes Lead opposite the table and the other becomes C tableside to start the appropriate quarter after leaving the blocks to retrieve their respective teams, intermission (except halftime) being just another 60-second timeout in high school). I guess that the umpires go to the block closest to where they were when the quarter ended (In 2-person, both the R and U1 are at the division line opposite the table, in 60-second timeout positions with the ball coming in opposite the table, and the R administering the throw-in), and go from there. For halftime, they would just go to the blocks on the same side as they were when watching warm-ups. Is there anything else that I am missing? |
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