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  #1 (permalink)  
Old Mon Jun 04, 2007, 10:02am
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I believe you don't have to have the pitcher pitch, simply call a strike on the batter who is not getting into the box. It gets that point across even better and no risk of getting a 1/2 attentive batter hit!

This is a funny thing with timed games. Both teams lollygag around for 4 innings then one team all of the sudden thinks they need that extra inning to do what they have not done all game! I try to keep it moving the whole game, don't go picking buggers but keep them going get them in the box....much like you describe. If there is an issue deal with it and set the tone early....if they don't get in the box in the time allowed (10 or 20 seconds depending on rule sets) then call a strike on them....same with pitcher if she doesn't pitch when told to (within the time allowed) give a ball to the batter. if there is more delay in the later innings just give your "instruction" more, when needed keep them moving whether that is the first inning or the last!
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Old Mon Jun 04, 2007, 10:36am
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Quote:
Originally Posted by DaveASA/FED

This is a funny thing with timed games. Both teams lollygag around for 4 innings then one team all of the sudden thinks they need that extra inning to do what they have not done all game!
All the more reason I like the Time + 1 inning rule.
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Old Mon Jun 04, 2007, 10:38am
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Quote:
Originally Posted by IRISHMAFIA
All the more reason I like the Time + 1 inning rule.
I like Time+1 too ... but it's a tourney killer - especially with all the rain we had and the problems that created regarding getting all the games in.
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Old Mon Jun 04, 2007, 10:44am
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Quote:
Originally Posted by mcrowder
I like Time+1 too ... but it's a tourney killer - especially with all the rain we had and the problems that created regarding getting all the games in.
Not at all. You just shorten up the time. If you were running 75 min + 1 inning, change it to 60 min + 1 or whatever time the tournament has available.
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Old Mon Jun 04, 2007, 11:09am
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Couple of things (one already mentioned):

1) Speaking ASA, just call the strike, don't call for the pitch.

2) Players are allowed to do normal things normally, even in the last minute of a timed game. If a player suddenly develops the need for a long ritual between each pitch as the time is running out, it is proper to put a stop to it. And, besides, this takes you out of the fans' line of fire on the delaying - they'll direct it to the opposition, where it belongs, anyway.
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Old Mon Jun 04, 2007, 02:05pm
SRW SRW is offline
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Quote:
Originally Posted by Dakota
1) Speaking ASA, just call the strike, don't call for the pitch.
Point of clarification - call Dead Ball, then Strike. 7.4.J-Effect
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  #7 (permalink)  
Old Mon Jun 04, 2007, 02:13pm
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Doesn't the rule book properly cover the amount of time that the defense or offense is allowed between pitches. Why would this change because one time is now trying to use their alloted time to "delay" the game? As an umpire I have seen all the tactics to delay a timed game. Do I allow the tactics, sure do as long as the rules allow me to put a stop to it at the proper time. I do not hurry up the game because team A now has to catch up in the final minutes of a game, team B has the same rights from the first pitch to last pitch of the game.
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