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  #1 (permalink)  
Old Wed Nov 19, 2008, 04:57pm
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Originally Posted by ajmc View Post
Some argue that multiple signals create redundancy, which although often technically correct, seem more concerned with sacrificing an added level of accuracy for some sense of brevity that offers no benefit whatsoever.
Yeah, what's wrong with redundancy in communication? What's wrong with a little redundancy in communication?

But, to improve synchroniz'n, would you give the ready signal with one arm while giving the wind with the other?

Robert
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Old Wed Nov 19, 2008, 05:49pm
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Under UIL in Texas, if the game clock and the play clock are to both start at the same time, then the only signal we are to give is the "winding" signal and both the play clock and game clock will start on that signal.
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Old Fri Nov 21, 2008, 12:06pm
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Originally Posted by JasonTX View Post
Under UIL in Texas, if the game clock and the play clock are to both start at the same time, then the only signal we are to give is the "winding" signal and both the play clock and game clock will start on that signal.
This is what I do. I give either the chop or the wind, but never both.

I never give the wind on the snap, which I see some R's do. I think it's unnecessary.
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Old Fri Nov 21, 2008, 02:31pm
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Originally Posted by RichMSN View Post
This is what I do. I give either the chop or the wind, but never both.

I never give the wind on the snap, which I see some R's do. I think it's unnecessary.

I agree.
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