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In the end, I think it the history of the mechanic that causes you a problem. The original mechanic of winding was developed to indicate that the clock should keep running and letting everyong know why.
Now you have two things to communicate: 1. Stop the clock. 2. The clock starts on the ready. Clearly #1 needs to get communicated first because it matters first. But since your signal for #2 is a wind signal, it would seem even more confusing if you did it in the proper order of stop clock and then signal when the clock will next start with a winding motion. The best solution would be to change the signal for #2 so that it does use the winding of the arm which traditionally means to have the clock run. |
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Re: Re: Re: Canadian Mechanics
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We need this in Canada, eh Chris and Mike?
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Never underestimate the power of stupid people in large groups |
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Re: Re: Re: Re: Canadian Mechanics
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But in the case if the officials' manual says to do it, why would n't we do it? I know the manaul for the clock operator state that if it is obvious that the clock should be stoppped then he should stop it. But I hate when clock operators do this in a blow-out game (LOL). I think if the crew uses the proper mechanic and you have a clock operator that is paying attention there shouldn't be that much time lost. |
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Re: Re: Re: Re: Canadian Mechanics
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Bookmarks |
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