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Old Wed Jan 24, 2018, 02:18pm
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Related question - sorry for hijacking.

If A2 goes to replaces A1, then B2 goes to replaces B1. While that is happening Coach A realizes its not his arrow and prefers to have a different team on the court for a defensive matchup. Can Coach A pull back A2 if he hasn't been beckoned into the game? If he has, then Coach A could replace A2 with A3, just that A1 couldn't come in at this point because he hasn't "sat a tick". Am I correct on this one? Meanwhile, Coach B is trying to figure out what to do with B2 I saw this happen a few weeks ago while watching a game and I was trying to decide what was actually allowed vs. the rule.
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Old Wed Jan 24, 2018, 02:25pm
AremRed
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Originally Posted by packersowner View Post
Related question - sorry for hijacking.

If A2 goes to replaces A1, then B2 goes to replaces B1. While that is happening Coach A realizes its not his arrow and prefers to have a different team on the court for a defensive matchup. Can Coach A pull back A2 if he hasn't been beckoned into the game? If he has, then Coach A could replace A2 with A3, just that A1 couldn't come in at this point because he hasn't "sat a tick". Am I correct on this one? Meanwhile, Coach B is trying to figure out what to do with B2 I saw this happen a few weeks ago while watching a game and I was trying to decide what was actually allowed vs. the rule.
Correct, you can always pull back a player. If you pull them back before the beckon then they don't have to sit a tick. If they have been beckoned then you can still pull them back but they would then have to sit until clock ran.
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Old Wed Jan 24, 2018, 03:11pm
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Correct, you can always pull back a player. If you pull them back before the beckon then they don't have to sit a tick. If they have been beckoned then you can still pull them back but they would then have to sit until clock ran.
Yes, in layman's terms for subs, one is never required to "play a tick", only requirement is to "sit a tick."
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Old Wed Jan 24, 2018, 03:13pm
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Correct, you can always pull back a player. If you pull them back before the beckon then they don't have to sit a tick. If they have been beckoned then you can still pull them back but they would then have to sit until clock ran.
And in this case, a timeout can't buy your way back in, correct?
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