The Official Forum  

Go Back   The Official Forum > Basketball
Register FAQ Community Calendar Today's Posts Search

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old Wed May 20, 2009, 10:33am
Ch1town
Guest
 
Posts: n/a
Quote:
Originally Posted by bbcof83 View Post
I have two questions about this:
1) Is the "places one foot on the floor" part important?
Absolutely, because placing one foot on the floor & crashing into the defender is not a travel.

Quote:
Originally Posted by bbcof83 View Post
If the offensive player crashes into the legal defender while in the air is this a block because the defender didn't allow space? I assume not since above it says "Guarding a player with the ball... time and space are of no consequence". Maybe I'm reading too much into it.
It all depends... did the offensive or defensive player violate verticality?
I think it should be a block as the defender has to allow the player to land after catching the ball in the air.

Quote:
Originally Posted by bbcof83 View Post
2) I am having trouble understanding why they decided to mention that many officials seem to be calling this traveling. Depending on the situation this could be called a multitude of different ways. I wish they would have expanded on why it specifically isn't a traveling violation. By wording it this way I have more questions than answers.
As you previously stated, in this partaicular sitch "one foot on the floor" prior to crashing into the defender is the key. Sometimes they land, turn & see the defender, get nervous & actually travel. I guess some officials were going with the travel as opposed to the PC no matter what happened prior to contact.

Last edited by Ch1town; Wed May 20, 2009 at 10:36am.
Reply With Quote
  #2 (permalink)  
Old Wed May 20, 2009, 10:47am
Official Forum Member
 
Join Date: Apr 2009
Location: Twin Cities
Posts: 276
Quote:
Originally Posted by Ch1town View Post
Absolutely, because placing one foot on the floor & crashing into the defender is not a travel.
Seems silly to me that they are emphasizing the "one foot on the ground" for this sole purpose but perhaps you're right.

Quote:
Originally Posted by Ch1town View Post
It all depends... did the offensive or defensive player violate verticality?
I think it should be a block as the defender has to allow the player to land after catching the ball in the air.
I disagree. If the defender has the spot before the offensive player jumps to receive the pass then the onus is on the offense to avoid contact whether he/she lands before contact or not. This is why I was asking if the "one foot on the floor" part was the operative here.
Reply With Quote
  #3 (permalink)  
Old Wed May 20, 2009, 10:59am
Ch1town
Guest
 
Posts: n/a
Quote:
Originally Posted by bbcof83 View Post
I disagree. If the defender has the spot before the offensive player jumps to receive the pass then the onus is on the offense to avoid contact whether he/she lands before contact or not.
In that particular sitch you are absolutely right
Reply With Quote
  #4 (permalink)  
Old Wed May 20, 2009, 11:03am
Official Forum Member
 
Join Date: Apr 2009
Location: Twin Cities
Posts: 276
Quote:
Originally Posted by Ch1town View Post
In that particular sitch you are absolutely right
OK, I should have read between the lines of your post. Thanks for the help.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Recent rules changes and POEs please refboss Basketball 16 Sun Nov 02, 2008 07:13am
POEs for 06-07 season lmeadski Basketball 2 Mon Jul 17, 2006 07:24pm
D3K Explained To A Coach - Letter One whiskers_ump Softball 3 Mon Apr 04, 2005 09:26am
Travelling Explained rgaudreau Basketball 2 Sun Feb 13, 2005 08:41am


All times are GMT -5. The time now is 10:47am.



Search Engine Friendly URLs by vBSEO 3.3.0 RC1