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In the "no thrower" situation, you may violate only once. Once a team incurs the penalty for that violation [lose the ball], any subsequent penalty is determined to be, not a violation, but a technical foul. For the same action [or inaction, as it were], the situation was remembered and the penalty has escalated. |
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If that's what you're saying, I have to disagree based on the comment accompanying 7.5.1, which says "Each different time a team has delayed returning to the court after a time-out or between quarters, the RPP should be used." (Emphasis mine.)
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"To win the game is great. To play the game is greater. But to love the game is the greatest of all." |
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Thus, a carry over exists because of value added from doing it a 2nd time.
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In addition, the lead-in at the end of 7-5-1 reads "in each situation." To me, that means that articles (a)-(d) reset each time, and that we would not assess a T for RPP delay unless a team had actually violated the 5 second count on that actual throw-in. Indirectly, I think there's also somewhat strong evidence in the fact that the rules do not state that RPP delay should be marked in the official book, while the other DoG situations specifically are. (2-11-8, 4-47, 9-2-11, 10-1-5)
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"To win the game is great. To play the game is greater. But to love the game is the greatest of all." |
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In the handbook [p.240 Failure to have the court ready..- Other Team delays] and the rule book [R4-38, Resumption of play], it says "violation instead of technical foul for initial delay". Further [in Handbook- Other Team delays- Penalty] A technical foul shall be charged in all situations (initial delay exception being previously noted). If you want to reset each time a team refuses to provide a thrower, then, by all means, let them do it on each and every throw-in, ... or just let them do it once and then start Whacking 'em.
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![]() "They" write [under Failure to have the Court ready for play Following a Time-out Warning]: "In Simple Terms - A team will receive one delay warning per team for any of the four team delay actions. The next occurence of delay will result in an immediate technical foul." - 2007--08 High School Basketball Rules By Topic [p.240] |
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"To win the game is great. To play the game is greater. But to love the game is the greatest of all." |
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But where I am struggling is to find how 7.5.1.C could even happen if there is no carryover to another situation. It could only happen if we ignore the word "MAKE" in the sentence "Following a violation by one team only, if that team continues to delay when authorized to MAKE a throw in...". Under this section how is is possible for team A to violate, Team B NOT violate (because that would be subsection D), and team A get another throw in in the same situation? Last edited by KSRef07; Fri Oct 12, 2007 at 08:18pm. |
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