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Old Sat Oct 26, 2019, 11:05pm
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Originally Posted by Camron Rust View Post
Overkill. The shot clock has absolutely nothing to do with this. There are many ways to fix that, all of which don't take the equivalent of using dynamite to kill a mosquito.
With the shot clock, team control begins once a team has possession of the ball (or is entitled to possession by having the ball at its disposal). Since a team has control of the ball either inbounds or at its disposal, there is no reason to artificially create 2 different types of team control as NFHS rules mistakenly did. Because a team would already have control.once it has (or is entitled to) possession, and the shot clock is reset to its full value, having a shot clock would ease administration of the backcourt count rule, since team control.would not change unless player control.changes on the court or a shot is released, keeping in line with the normal interpretation of player control.

If the shot clock does not emerge, I would support creating a throw-in foul category as an exception to the bonus rules, so that there are not 2 different types of team control.
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Old Sun Oct 27, 2019, 11:55am
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Originally Posted by ilyazhito View Post
With the shot clock, team control begins once a team has possession of the ball (or is entitled to possession by having the ball at its disposal). Since a team has control of the ball either inbounds or at its disposal, there is no reason to artificially create 2 different types of team control as NFHS rules mistakenly did. Because a team would already have control.once it has (or is entitled to) possession, and the shot clock is reset to its full value, having a shot clock would ease administration of the backcourt count rule, since team control.would not change unless player control.changes on the court or a shot is released, keeping in line with the normal interpretation of player control.

If the shot clock does not emerge, I would support creating a throw-in foul category as an exception to the bonus rules, so that there are not 2 different types of team control.
Shot clock still has NOTHING to do with all of those things. You could have all of those things simply by stating team control exists for all purposes when the throwin begins. They don't want that. Adding a shot clock to make those things happen is entirely unnecessary. They could make those things happen without a shot clock...and probably more easily than adding a shot clock.

You're making it a lot more complicated than it needs to be....the only wanted a way to have no FTs for fouls that occur during throw-in activity.
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