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It was said earlier and I will say it again, what it comes down to (from my view) is that the officials followed protocol but the protocol was flawed. You can't blame them, blame the software package and protocol. Based on the Deadspin article, the fact the virtual stopwatch was set to time at 30 fps, but the video was 60 fps, likely led to the time being double what it should have been.
The bigger problem here is the MWC needs to recognize that mistake and work with the vendor to fix it, or change the protocol and allow officials to use something like a traditional stopwatch instead of the faulty software package. With hyper analysis by all outside sources (including us) due to everything in HD, mistakes like this need to be responded to and adjusted and/or fixed quickly. |
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I am not sure they ultimately got this right, but it appears the clock did not start on the touch for some reason. Either way, they followed the system. Again the officials do not create the system. I think this is just more evidence of over reviewing everything. If these guys count this basket, then someone is going to claim they did not have the clock start properly and we have a different conversation. The problem is ultimately that we are using an impossible standard for most of these situations. We are requiring technology to save every possible play instead of just doing what is obvious to us for the most part. Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael “Mick” Chambers (1947-2010) |
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As it was, the replay failed though the officials followed correct procedure. It would have been better if one of them had realized the stopwatch didn't make sense, but, given this had never happened before, I don't think you can expect that. I think you can bet on this never happening again as from now on officials will verify the stopwatch speed against the game clock. |
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Here is the official video playback from the MWC.
Looks like it is late.
Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael “Mick” Chambers (1947-2010) |
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Not true. It has already been determined that the stopwatch at the bottom of the screen was running in double time. It counted 0.2 seconds for every real 0.1 second. So, the actual time taken was half of what it indicated.
The game clock, once it started, dropped to 0.7 as the stopwatch changed from 0.6 to 0.7. The game clock was at 0.4 when the stop watch hit 1.2/1.3. So, the game clock changed 0.3 in the same time the stopwatch changed 0.6. The officials trusted the technology on the screen without realizing that the stopwatch was changing twice as fast as the game clock. I wouldn't expect them to verify that the technology was working right...that isn't their job. It has been determined to be a bug in the software or improperly configured software.
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Owner/Developer of RefTown.com Commissioner, Portland Basketball Officials Association Last edited by Camron Rust; Sat Feb 13, 2016 at 04:01pm. |
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"Everyone has a purpose in life, even if it's only to serve as a bad example." "If Opportunity knocks and he's not home, Opportunity waits..." "Don't you have to be stupid somewhere else?" "Not until 4." "The NCAA created this mess, so let them live with it." (JRutledge) |
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"Absolutely,'' Boise State coach Leon Rice told ESPN on Friday night. "A rule was broken in that they used a video that was not synced up, and you can't do that.'' Colorado State beat Boise State 97-93 in the second overtime, after Webb's shot was discounted to end the first. The banked 3-pointer was initially called good by the officials, but after huddling up at midcourt and watching a video replay, they overturned the call. The league then issued another statement Thursday and released the video it used to prove its point. Initially, officials said the elapsed time of the shot took more in the range of 1.2 or 1.3 seconds instead of the 0.8 seconds that were remaining on the clock. But further video analysis was called for. On Friday, the conference said there was a discrepancy between the "rate at which the embedded digital stopwatch advanced and the rate at which the game clock regressed during the instant replay review.'' The MWC's statement went on to say the officials made the correct decision with the evidence they had at the time. But the conference office said it didn't see a video at full speed from the production truck. Ultimately, the conference said the one replay angle from the opposite baseline camera the officials were using wasn't at full speed when it was seen on television, and as a result the embedded stopwatch outpaced the video, giving the officials a false reading. The conference concluded by saying after measuring the timing of the shot again that Webb's shot should have counted and did get off within the 0.8 seconds remaining. Rice said one of the officials told him Wednesday that they would take as long as needed to get the call right. "That being said, we have an opportunity to get it right now,'' Rice said. The Mountain West cited Rule 5, Section 5, that a result of a game cannot be overturned. "We're doing all we can,'' Rice said. "I don't believe there is a formal protest, but it wasn't human error, it was a technological error, so the game should be over and Boise should get the W.'' Boise State (16-9, 7-5) fell into a fourth-place tie in the Mountain West with the loss. It's a game behind second-place teams Fresno State and New Mexico in the loss column and four games behind first-place San Diego State. "It makes a big difference in the conference,'' Rice said. "We would be in second.'' |
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Jrut, thats the faulty clock. you will see the stopwatch and the game clock are moving at 2 different speeds. Either the game clock is broken or this replay clock is. But there is no way. This may just be what was released to show what the officials used.
When the game clock is at .6 the stopwatch is at .8, and when the game clock reaches .4 the stopwatch is at 1.2.
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in OS I trust |
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The point is that is what they used. It is not on anyone but the technology, which is my problem with all of this. There is too much usage of technology to determine things that were never determined before. Now you have the expectation of perfect with something that is flawed if not all the factors considered.
Again, this is what they used and what the rules say to use. This is what happens when you get people that never had to rule on anything making rules they do not have to enforce. Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael “Mick” Chambers (1947-2010) |
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in OS I trust |
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We could do it like soccer and just have the referee decide the game has ended somewhere after the time actually runs out.
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Owner/Developer of RefTown.com Commissioner, Portland Basketball Officials Association Last edited by Camron Rust; Fri Feb 12, 2016 at 08:19pm. |
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