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If that was the case then in real time the number would be LESS than .7 or .63 NOT greater.
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in OS I trust |
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Broken down even further.
It does appear they did not start the clock on time. Whether it got off is another issue.
Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael “Mick” Chambers (1947-2010) |
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Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael “Mick” Chambers (1947-2010) |
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Ummm no.
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Things turn out best for people who make the best of the way things turn out. -- John Wooden |
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Even in the video with the overlayed stopwatch, it still didn't start the instant it was touched. So, using the ending time to say it was off by 0.8 is still not accurate.
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Owner/Developer of RefTown.com Commissioner, Portland Basketball Officials Association |
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I don't think the clock was started when the ball was first touched, but when the ball was released, there was clearly still 0.5 seconds left on the block. That would mean the player would have had to be holding the ball for at least an additional 0.6 seconds before the clock started for this to be ruled no basket. Upon watching the video I see maybe 0.2 between first touch and the clock starting, but certainly not 0.6. I don't know how the timing system overlay works, but in my opinion, it did not work on this play.
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Ahh I get what he was now saying. They used real time stopwatch with a slow motion replay.
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If a swipe at the conference...how sad is it that they have no (or little) credibility? If for the officials, what difference does who they are make? Everyone $crews the pooch now and then. They are humans...not Gods. |
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in OS I trust |
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If you read the article and watch the video the conference put out about the play, you will see that the officials did this exactly by the book and used the technology and tools they were supposed to use. The stopwatch is part of the software package, it is supposed to adjust to the speed of the replay you are watching, therefore it was not possible for the officials to use a real-time stop watch on a slow-motion play. Now if you want to make the argument that the software didn't work properly or needs to be fixed, that is another issue, and not something for the game officials to be concerned about. For those of you (redacted) saying the officials did something wrong in this situation, you, as usual, are sadly mistaken.
Last edited by Adam; Thu Feb 11, 2016 at 06:30pm. Reason: clean up |
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