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Old Tue Jun 25, 2013, 05:12pm
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ASA SP Strike Zone

I've done years of fast pitch and just started doing SP 3 years ago. I find calling ball and strikes in SP very difficult. I've done leagues that use a strike mat and that's a piece of cake. Without the strike mat ASA states the strike zone is between the knee and the back shoulder but I have a hard time judging that, especially when the catcher stands back from the plate. I usually call the pitch depending on where it lands behind the plate. Assuming you have a legal pitch, what tips can you give me on how to call balls and strikes in ASA SP? I don't feel I'm doing the game justice.
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Old Tue Jun 25, 2013, 05:33pm
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  1. Work the slot just as you do in FP.
  2. Use the same heel-toe stance that is taught for FP, but when you drop, put your eyes at the height of the batter's shoulders.
  3. Track the pitch all the way in until caught or it hits the ground.
  4. Don't set up in front of the catcher, but you can setup even with the catcher

These are what we teach in ASA SP clinics. After that, it's just seeing pitches and repetition.
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Old Tue Jun 25, 2013, 05:35pm
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Using the pitch landing spot can help you, but shouldn't be the lone factor in calling a pitch. Pitches that are 6' can land much "deeper" than a 10' pitch and still be a strike. Forget where the batter is standing and focus on the plate. If the catcher doesn't give you a good look, ask him to move so you can get the look you desire. If he doesn't co-operate, benefit of the doubt goes to the batter. He'll usually get the hint after a pitch or two that he doesn't agree with. Slowpitch is a hitters game, but also remember that a pitcher has an obligation to throw a "hittable" pitch. I also never call a pitch a strike that lands much over 12" behind the back of the box. It technically may be a strike, but it's not expected to be called one by anyone. Calling this pitch a strike at higher levels would not go over well. Be consistent and players will adjust. No two umpires call 6' or 10' the same, so go with a height that you are comfortable with and stick with it. Hope this helps some.
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Old Tue Jun 25, 2013, 08:13pm
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Originally Posted by REFANDUMP View Post
Using the pitch landing spot can help you, but shouldn't be the lone factor in calling a pitch. Pitches that are 6' can land much "deeper" than a 10' pitch and still be a strike. Forget where the batter is standing and focus on the plate. If the catcher doesn't give you a good look, ask him to move so you can get the look you desire. If he doesn't co-operate, benefit of the doubt goes to the batter. He'll usually get the hint after a pitch or two that he doesn't agree with. Slowpitch is a hitters game, but also remember that a pitcher has an obligation to throw a "hittable" pitch. I also never call a pitch a strike that lands much over 12" behind the back of the box. It technically may be a strike, but it's not expected to be called one by anyone. Calling this pitch a strike at higher levels would not go over well. Be consistent and players will adjust. No two umpires call 6' or 10' the same, so go with a height that you are comfortable with and stick with it. Hope this helps some.
Forget the bold portions above. Other than to insure the ball doesn't hit the plate, where it lands should be totally and completely irrelevant. For that matter, whether it passed through the strike zone should already be determined by that point.

Just like in FP, you have to work on your strike zone. And I'm not suggesting you go crazy, just don't use the spot on the ground as a crutch as it does for some people. It is a bad habit and I've seen a lot of umpires end up just staring at the ground and it cost you a load of strikes. And personally, I don't care what the players like or don't like, including the big boys.

Andy is correct, the mechanics are the same for both games. If the catcher pushes you back, you see what you can see. Old school (Bernie) told the umpire to stand where s/he normally would and if the ball bounces off you and allows the runners to go, tough. New school states you stand behind the catcher no matter what. You do the best you can from there.
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Last edited by IRISHMAFIA; Wed Jun 26, 2013 at 07:11pm.
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Old Tue Jun 25, 2013, 11:40pm
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Originally Posted by IRISHMAFIA View Post
Forget the bold portions above. Other than to insure the ball doesn't hit the plate, where it lands should be totally and completely irrelevant. For that matter, whether it passed through the strike zone should already be determined by that point.

Just like in FP, you have to work on your strike zone. And I'm not suggesting you go crazy, just don't use the spot on the ground as a crutch as it does for some people. It is a bad habit and I've seen a lot of umpires end up just staring at the ground and it cost you a load of strikes. And personally, I don't care what the players like or don't like, including the big boys.

Andy is correct, the mechanics are the same for both games. If the catcher pushes you back, you see what you can see. Old school (Bernie) told the umpire to stand where s/he normally would and if the ball bounces off you and allows the runners to go, though. New school states you stand behind the catcher no matter what. You do the best you can from there.
What the old guy said.... DO NOT call a pitch based on where it lands..unless it hits the plate....get in the slot.... track the pitch across the body
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Old Wed Jun 26, 2013, 07:58am
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Assuming the pitch doesn't hit the plate, envision a 3 dimensional glass box, bottom and top set by the height of the batter, sides, front, and back set by the plate.

If the pitch breaks the glass, it's a strike.
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Old Wed Jun 26, 2013, 09:08am
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By the book, where the pitch lands doesn't matter. As a matter of survival, it does. Like I said previously, try calling a 6' pitch that lands 2' behind the box a strike at the upper levels and they'll be carrying you off the diamond in a body bag.
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Old Wed Jun 26, 2013, 07:19pm
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Originally Posted by MD Longhorn View Post
Assuming the pitch doesn't hit the plate, envision a 3 dimensional glass box, bottom and top set by the height of the batter, sides, front, and back set by the plate.

If the pitch breaks the glass, it's a strike.
Smoke
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Old Tue Jun 25, 2013, 09:54pm
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Originally Posted by drh898 View Post
I've done years of fast pitch and just started doing SP 3 years ago. I find calling ball and strikes in SP very difficult. I've done leagues that use a strike mat and that's a piece of cake. Without the strike mat ASA states the strike zone is between the knee and the back shoulder but I have a hard time judging that, especially when the catcher stands back from the plate. I usually call the pitch depending on where it lands behind the plate. Assuming you have a legal pitch, what tips can you give me on how to call balls and strikes in ASA SP? I don't feel I'm doing the game justice.
The biggest complaint I get in WReck League ball is from the players who like to stand at the very back of the box, or very frton of the box. When I call a pitch a strike that lands at their feet, they don't like it. I've had to remind many players the strike zone is based on home plate, not where they are standing. The smart ones adjust, others just keep getting stirkes called on them because pitchers know to pitch them low, and they haven't adjusted.
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