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ASA SP Strike Zone
I've done years of fast pitch and just started doing SP 3 years ago. I find calling ball and strikes in SP very difficult. I've done leagues that use a strike mat and that's a piece of cake. Without the strike mat ASA states the strike zone is between the knee and the back shoulder but I have a hard time judging that, especially when the catcher stands back from the plate. I usually call the pitch depending on where it lands behind the plate. Assuming you have a legal pitch, what tips can you give me on how to call balls and strikes in ASA SP? I don't feel I'm doing the game justice.
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These are what we teach in ASA SP clinics. After that, it's just seeing pitches and repetition. |
Using the pitch landing spot can help you, but shouldn't be the lone factor in calling a pitch. Pitches that are 6' can land much "deeper" than a 10' pitch and still be a strike. Forget where the batter is standing and focus on the plate. If the catcher doesn't give you a good look, ask him to move so you can get the look you desire. If he doesn't co-operate, benefit of the doubt goes to the batter. He'll usually get the hint after a pitch or two that he doesn't agree with. Slowpitch is a hitters game, but also remember that a pitcher has an obligation to throw a "hittable" pitch. I also never call a pitch a strike that lands much over 12" behind the back of the box. It technically may be a strike, but it's not expected to be called one by anyone. Calling this pitch a strike at higher levels would not go over well. Be consistent and players will adjust. No two umpires call 6' or 10' the same, so go with a height that you are comfortable with and stick with it. Hope this helps some.
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Just like in FP, you have to work on your strike zone. And I'm not suggesting you go crazy, just don't use the spot on the ground as a crutch as it does for some people. It is a bad habit and I've seen a lot of umpires end up just staring at the ground and it cost you a load of strikes. And personally, I don't care what the players like or don't like, including the big boys. Andy is correct, the mechanics are the same for both games. If the catcher pushes you back, you see what you can see. Old school (Bernie) told the umpire to stand where s/he normally would and if the ball bounces off you and allows the runners to go, tough. New school states you stand behind the catcher no matter what. You do the best you can from there. |
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Assuming the pitch doesn't hit the plate, envision a 3 dimensional glass box, bottom and top set by the height of the batter, sides, front, and back set by the plate.
If the pitch breaks the glass, it's a strike. |
By the book, where the pitch lands doesn't matter. As a matter of survival, it does. Like I said previously, try calling a 6' pitch that lands 2' behind the box a strike at the upper levels and they'll be carrying you off the diamond in a body bag.
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I've been trying to get out of the habit of seeing where the ball lands. If it lands 4" behind the plate but inside, it may very well have broken over the plate. I really hate myself when I call based on landing, unless it hits the plate. I don't agree with those that call a ball just because it's caught over a foot behind. All pitches are different and a ball may very well be legal but still come in "deep" as they say here... especially if the pitch has just barely hit 6'
My rule now is always just shoulders and knees, with a width of one ball wide of the edge. |
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Thanks for all the input. The way most catchers stand, at least in C/D and co-ed, it is just impossible to be in the slot. However, I have been trying to get a better look and not call 'where it lands'. I appreciate the help.
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If a catcher is in your way, politely ask them to move and explain you need to see the pitch. DO NOT forsake your mechanics for the catcher. If the catcher does not move, call the pitches balls and when the pitcher asks, tell him/her that you have politely asked the catcher to move out of the slot so you could see the strikes, but s/he will not. The pitcher will move the catcher. |
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