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Old Fri Jan 31, 2003, 03:28pm
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Join Date: Feb 2000
Posts: 2,217
I think you have immediate whistle and a warning for delay. You have now turned the tables on team A. Team B will now get to inbound with a stopped clock, and the clock won't start until it is touched inbounds. If you are ready (you heard the instruction), you can blow it dead on the touch. This will give B more time after the inital touch inbounds than they would have if they had to ake it OOB themselves and throw in with a running clock.

I am sure that Team B gets as much or more time under this scenario, although it also allows A to set up on defense. However, the latter advantage to A is of less concern because the delay of game warning is intended to address that specific advantage. By blowing the whistle, you eliminate the other advantage for A, and probably turn it to B's favor.
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