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In that respect, the late bad call is distinct from the early one, and in a close game might be sufficient to decide, determine, or otherwise affect the outcome. What's emotional about that? The point concerns how much time a team has to overcome a disadvantage inflicted by an official's bad call.
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I agree that you shouldn't call a foul unless you're 100% sure it's a foul, but that doesn't mean that it's better to miss a foul than call a phantom foul. Both are equally bad, we just choose to err on the side of not calling fouls (as we should due to the other effects of a foul - disqualification, bonus, etc).
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When you say it's better to err on the side of missing something rather than calling something that isn't there, it absolutely does mean that.
You want to make 100% sure there's a foul before you call it. You do not have to be 100% sure there isn't a foul before letting it go. The concept applies all game long. You obviously don't want to make either mistake, but you've already admitted we choose to err on one side vs the other.
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1. It's not the only reason. We apply the same philosophy to travel calls, and they don't "accumulate." 2. "foul accumulation" never ceases to matter.
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To many officials swallow their whistles in the final seconds of the game and let players get creamed because they don't want to "affect" the outcome of the game. Are you really suggesting it's better for the game to do that than to kick it the other way? |
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That said, I don't believe it's a blanket statement where the significance of the impact is always inversely proportional to the time remaining. It may be a generality, but it isn't always the case. Again, I point to the block/charge kick example I made. There's no way to make up for that. And again, as tref pointed out with his post, people often remember the last four minutes of a game, due to its magnification. To paraphrase my point, often that magnification is so great, that people easily lose sight on the rest of the events that caused the game's outcome. |
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The number of fouls don't matter after the game ends, but they certainly can matter with 20 seconds left. Besides, this is a pointless argument, you don't call any fouls after the game ends. Quote:
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Can they get "those" two points? Obviously not, but they can sure try to get two "different" points. Strategies change now, they'll likely take a shot, or a defensive risk, that they wouldn't have otherwise. You do the same thing as time expires, they're screwed out of a chance to win the game.
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This whole argument does indeed boil down to seeing the foul but bottling it because it's better to not call a foul than to call a foul. The same injury is done to the game either way but the ref consoles himself that he wasn't really sure when he was/should have been. |
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Whether he was out of position is a completely different argument as well. We're only talking about a case where the official thinks there may have been a foul; not where he saw a foul but simply didn't have the stones to call it; or worse yet decided he didn't want to "take the game away from the kids."
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