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  #1 (permalink)  
Old Mon May 03, 2010, 01:18pm
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Interesting, thanks.

So, during "running time," would there be no clock stoppages? Or would the clock stop in the last minute or so? Free throws? Subs? (I assume time outs, of course.)
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Old Mon May 03, 2010, 02:29pm
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I believe in these types of situations. The clock with continue to run unless there is a time-out granted or injury.
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Old Mon May 03, 2010, 02:56pm
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Originally Posted by truerookie View Post
I believe in these types of situations. The clock with continue to run unless there is a time-out granted or injury.
And I believe the way it is written stipulates that once you begin the running clock it continues for the rest of the game - even if the point differential drops below 40.
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Old Mon May 03, 2010, 08:39pm
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Enjoy it!

I firmly believe in this rule change and it will not require additional training for clock operators-It needs to be adopted nationwide.
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Old Mon May 03, 2010, 08:48pm
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Originally Posted by SCalScoreKeeper View Post
I firmly believe in this rule change and it will not require additional training for clock operators-It needs to be adopted nationwide.
Unfortunately, you haven't seen some of the scoreboard operators/timers we have up here. Some are still thinking of rules/regulations from 5-10 years ago & using those.

I do everything I can to keep myself up to date on the new rules/regulations.
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Old Mon May 03, 2010, 08:16pm
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Originally Posted by bainsey View Post
Interesting, thanks.

So, during "running time," would there be no clock stoppages? Or would the clock stop in the last minute or so? Free throws? Subs? (I assume time outs, of course.)
How I understand it the clock will only stop during time outs, free throw administrations, & between quarters.

Hopefully more information will be released concerning the regulation, so that everyone can know about it & get used to it.

Below is the amendment as it was being proposed

"52.7.0 NFHS Basketball Rule 5-5-3, utilizing a 40-point differential, will apply for all regular season & postseason contests. Beginning in the second
half, if the point differential is 40 points or more, the game clock shall run
continuously for the remainder of the game except for an official’s timeout,
a charged time-out, time between quarters, or the administration of
free throws.

Note: Current 52.7.0 would become 52.8.0

Rationale/Pros/Cons for HS Amendment #8:
1. Establishes a point differential rule in basketball in all classifications.
2. Current NFHS basketball rule 5-section 6-article 3 note allows state associations, by adoption, to modify score clock rules when agreed upon point differentials exist.
3. It is difficult to control team efforts when a contest is no longer competitive. Asking reserves not to give their best effort increases the chance of injury and is humiliating for both teams.
4. Often teams suit up only ten players, which make modifying play more difficult. In addition, many programs play their reserves for two or three quarters in junior varsity games, limiting the possible substitutions that can take place.
5. Non-competitive games compromise the spirit of the game, making it difficult to maintain good sportsmanship by both teams.
6. Preference is to speed up the game clock, rather than to terminate the game."
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Old Mon May 03, 2010, 08:18pm
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I wish they'd think these things through more when they implement them. What isn't spelled out (and never is) is when the clock resumes following a timeout or free throw. Is it done as normal, or as soon as the ball becomes live?
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Old Mon May 03, 2010, 08:21pm
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Originally Posted by Snaqwells View Post
I wish they'd think these things through more when they implement them. What isn't spelled out (and never is) is when the clock resumes following a timeout or free throw. Is it done as normal, or as soon as the ball becomes live?
As I am reading & understanding it, the clock starts as normal (when chopped in/ball becomes live inbounds).
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Old Mon May 03, 2010, 08:23pm
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Originally Posted by chseagle View Post
As I am reading & understanding it, the clock starts as normal (when chopped in/ball becomes live inbounds).
Based on what?
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Old Mon May 03, 2010, 08:36pm
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Originally Posted by Snaqwells View Post
Based on what?
That is until I read differently, I'm just thinking common sense about when the clock should start after a time-out.
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Old Tue May 04, 2010, 07:39am
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Originally Posted by chseagle View Post
That is until I read differently, I'm just thinking common sense about when the clock should start after a time-out.
Your common sense could easily be nonsense to someone else.

To me, common sense would say to start the clock as soon as the ball becomes live following the events for which the clock stops. Basically, when the official starts his/her 5 second count for the throwin.

Others would say to start the clock as soon as the time out or free throw is over. Without official guidance, you'll get differing applications everywhere.

Note: this isn't a big deal either way, as you're only talking about, at most, a total of 10-20 seconds in a blowout game.
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