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  #1 (permalink)  
Old Mon Dec 01, 2008, 03:12am
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Here is the question that should be asked: Why is it illegal to have both a player with the number "0" and a player with the number "00" suit up for the same game?

At one time until the recent past a team could have a player wearing the number "0" and a player wearing the number "00" and this was legal. But when computerized statistics programs came into being the programs could not distingish between a "0" and a "00." Don't you just love technology.

So ends tonight's history lesson. Good night all.

MTD, Sr.
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Last edited by Mark T. DeNucci, Sr.; Mon Dec 01, 2008 at 03:12am. Reason: Correct spelling.
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  #2 (permalink)  
Old Mon Dec 01, 2008, 12:50pm
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read what it says:

Basically what it is saying is that in (C) the Referee completely blew it when he checked the book "team list" etc, and allowed both numbers to be there and now the game has started and since you approved the book, there is nothing that you can do until both players were to participate in the game.

seems pretty simple.
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  #3 (permalink)  
Old Mon Dec 01, 2008, 02:16pm
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This hornet's nest started with a simple mistake . . .

and it's easy to correct. There's no reason any team needs to have either a 0 or 00. They should just outlaw them both.
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  #4 (permalink)  
Old Mon Dec 01, 2008, 08:39pm
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I Don't Think That Robert Parish Is Going To Play In Any NFHS Games Anytime Soon ...

Quote:
Originally Posted by closetotheedge View Post
There's no reason any team needs to have either a 0 or 00. They should just outlaw them both.
I almost agree. We don't allow 01, 02, 03, 04, or 05. Why do we allow 00? When computers at the table became common, and the NFHS changed the rule, not allow both 0, and 00, they should have just said, no 00, instead of this one, or the other, nonsense. Maybe give the schools a year, or two, to get rid of the jerseys with the number 00.
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Last edited by BillyMac; Mon Dec 01, 2008 at 08:41pm.
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  #5 (permalink)  
Old Mon Dec 01, 2008, 11:28pm
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2008-09 NFHS Casebook Play 3.2.2 SITUATION B(b).

States: "Three minutes before the game starts, it is discovered: (b) two Team B team members are wearing the same number. RULING: In (b), a technical foul is charged to Team B upon discovery of the identical numbers. Only one team member may wear a given number; the other must change to a number not already in use before participating. (R10-S1-A2)"

Therefore, the RULING in 2008-09 NFHS Basketball Rules Interpretation SITUATION 2(b) and (c) is incorrect. The Casebook Play has been in effect since before the NFHS and NCAA adopted the either "0" or "00" but not both rule. When the NFHS and NCAA adopted the either "0" or "00" but not both rule, "0" and "00" were to be considered the same number because, as I stated in my earlier history lesson regarding reason for the rule's adoption computers could and I suppose they still cannot tell the difference between "0" and "00".

So ends tonight history lesson.

MTD, Sr.
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  #6 (permalink)  
Old Tue Dec 02, 2008, 12:46am
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Quote:
Originally Posted by Mark T. DeNucci, Sr. View Post
States: "Three minutes before the game starts, it is discovered: (b) two Team B team members are wearing the same number. RULING: In (b), a technical foul is charged to Team B upon discovery of the identical numbers. Only one team member may wear a given number; the other must change to a number not already in use before participating. (R10-S1-A2)"

Therefore, the RULING in 2008-09 NFHS Basketball Rules Interpretation SITUATION 2(b) and (c) is incorrect. The Casebook Play has been in effect since before the NFHS and NCAA adopted the either "0" or "00" but not both rule. When the NFHS and NCAA adopted the either "0" or "00" but not both rule, "0" and "00" were to be considered the same number because, as I stated in my earlier history lesson regarding reason for the rule's adoption computers could and I suppose they still cannot tell the difference between "0" and "00".

So ends tonight history lesson.

MTD, Sr.
I don't quite agree. 0 and 00 may be the same mathematical number but they are "different". So, there is some wiggle room for both items to be correct.
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  #7 (permalink)  
Old Tue Dec 02, 2008, 02:39am
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Quote:
Originally Posted by Camron Rust View Post
I don't quite agree. 0 and 00 may be the same mathematical number but they are "different". So, there is some wiggle room for both items to be correct.

Camron:

In all of the rules clinics that I attended when the rule was first adopted, the reason given was that since a computer cannot tell the difference between "0" and "00" the rules committees considered them the same number just like the computer does. Either way, the RULING in the Rules Interpretations is incorrect and the Casebook Play RULING is correct.

MTD, Sr.
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  #8 (permalink)  
Old Tue Dec 02, 2008, 02:48am
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I was going to comment in the OP that I believe that the 0, 00 situation on the same member list should be treated in the same manner as identical numbers even though they are not.

Of course, now that I know that MTD holds this position, I'll have to reconsider.
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  #9 (permalink)  
Old Wed Dec 03, 2008, 08:48am
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Quote:
Originally Posted by Mark T. DeNucci, Sr. View Post
States: "Three minutes before the game starts, it is discovered: (b) two Team B team members are wearing the same number. RULING: In (b), a technical foul is charged to Team B upon discovery of the identical numbers. Only one team member may wear a given number; the other must change to a number not already in use before participating. (R10-S1-A2)"

I don't have my books on me but why is it a T for 2 members to wear the same number 3 minutes before the game starts...or before both players participate in the game for that matter? It doesn't necessarily mean that identical numbers are in the book for those players.

What is the wording of rule 10-1-2?
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  #10 (permalink)  
Old Wed Dec 03, 2008, 09:04am
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Quote:
Originally Posted by BadNewsRef View Post
What is the wording of rule 10-1-2?
10-1-2e: (After the 10 minute mark...) Have identical numbers on team members and/or players.

My take:

While having both 0 and 00 on the team member list is a violation of 3-4-3d, there's no penalty listed in that section.

0 and 00 are not identical. The second becomes illegal only when that player enters the game -- and it's then charged to the coach. (10-5-4)

Suppose the roster had a number 66 on it (or one team member put a "memorial patch" with a number on it on his/her uniform). Would we penalize immediately? No -- only when (if) that player entered. Same with 0 an 00.
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  #11 (permalink)  
Old Wed Dec 03, 2008, 12:47pm
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Quote:
Originally Posted by bob jenkins View Post
10-1-2e: (After the 10 minute mark...) Have identical numbers on team members and/or players.

My take:

While having both 0 and 00 on the team member list is a violation of 3-4-3d, there's no penalty listed in that section.

0 and 00 are not identical. The second becomes illegal only when that player enters the game -- and it's then charged to the coach. (10-5-4)

Suppose the roster had a number 66 on it (or one team member put a "memorial patch" with a number on it on his/her uniform). Would we penalize immediately? No -- only when (if) that player entered. Same with 0 an 00.
Yep.

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  #12 (permalink)  
Old Wed Dec 03, 2008, 07:32pm
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Quote:
Originally Posted by bob jenkins View Post
Suppose the roster had a number 66 on it ...
Would we penalize immediately?
Is there a specific rule prohibiting the team member list from containing the number 66?
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