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  #1 (permalink)  
Old Tue Jun 24, 2008, 09:38am
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Quote:
Originally Posted by Jurassic Referee
Throw-in violation by B1 if the sitch is written correctly above.

Can you elucidate, Robert?
The situation is written correctly. The team that's ahead grabs the ball (rather than just let time expire). In each case, it's clear that the intent is to "waste time" (even though it's not needed) -- even in case B, there's no way to "interpret" the throw as a throw-in pass (no other B players are at or heading to the other end of the court).
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Old Tue Jun 24, 2008, 09:45am
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Quote:
Originally Posted by bob jenkins
The situation is written correctly. The team that's ahead grabs the ball (rather than just let time expire). In each case, it's clear that the intent is to "waste time" (even though it's not needed) -- even in case B, there's no way to "interpret" the throw as a throw-in pass (no other B players are at or heading to the other end of the court).
I'd start the 5-second count when B1 grabbed the ball, with the rationale that it's at his disposal at that time. Then just let the clock run out.

Team B isn't gaining any advantage through the dumb play of B1.

Jmo....
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  #3 (permalink)  
Old Tue Jun 24, 2008, 09:48am
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why start the 5 second count -- there is less than that amount of time on the clock and the clock is not stopped.
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  #4 (permalink)  
Old Tue Jun 24, 2008, 10:13am
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Quote:
Originally Posted by deecee
why start the 5 second count -- there is less than that amount of time on the clock and the clock is not stopped.
Because:
(a) you're probably gonna need an explanation for your actions post-game for somebody...and it's easier to explain the situation if everybody has seen a visual count.
(b) if you're decide you're going to follow the course of action I suggested, proper mechanics have you showing the visual count.
(c) You look like you actually might have a clue as to what you're doing if you show an immediate visual count.
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  #5 (permalink)  
Old Tue Jun 24, 2008, 10:25am
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In A and C, I'm going to have a 5 second count going, and I'm going to let the clock run out. In B, technically this could be a throw-in violation, but unless it looks an awful lot like he was trying to initiate a play, I'm going to go with the 5 second count and let the clock run out.

And yes, I will be counting, because an awful lot of people will be looking at me as soon as B1 throws the ball to see what I'm going to "do about this." I want it to be entirely obvious what I'm going to do.
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  #6 (permalink)  
Old Tue Jun 24, 2008, 12:38pm
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Quote:
Originally Posted by Jurassic Referee
Because:
(a) you're probably gonna need an explanation for your actions post-game for somebody...and it's easier to explain the situation if everybody has seen a visual count.
(b) if you're decide you're going to follow the course of action I suggested, proper mechanics have you showing the visual count.
(c) You look like you actually might have a clue as to what you're doing if you show an immediate visual count.
If you glanced at the clock and know that there is less than 5 seconds remaining, I see no need to start a count. I would explain this to anyone who questioned it postgame.

If a team scores with 7 seconds remaining in any period, do you begin a 10 second count once the ball has been inbounded?
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  #7 (permalink)  
Old Tue Jun 24, 2008, 12:45pm
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Quote:
Originally Posted by Whistles & Stripes
If you glanced at the clock and know that there is less than 5 seconds remaining, I see no need to start a count. I would explain this to anyone who questioned it postgame.

If a team scores with 7 seconds remaining in any period, do you begin a 10 second count once the ball has been inbounded?
Say the defense reaches thru the endline & dislodges the ball or fouls the thrower & the clock doesn't stop on your whistle... how would you know how much time to put back on the clock w/out a count?

7 seconds remaining, I'll make a visible 10 second count... in case of a TO & the clock keeps running then I have definite info with my count.
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Old Tue Jun 24, 2008, 01:01pm
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Quote:
Originally Posted by Ch1town
Say the defense reaches thru the endline & dislodges the ball or fouls the thrower & the clock doesn't stop on your whistle... how would you know how much time to put back on the clock w/out a count?

7 seconds remaining, I'll make a visible 10 second count... in case of a TO & the clock keeps running then I have definite info with my count.

I'm JUST A COACH, so by definition I dont know the rules and should just shut up and eat my dead pets, but I believe there is a provision in the rulebook about just this scenario. under 5 seconds left, made basket by team A, team A losing with no Timeouts left. Intentionally trying to cause a delay of game whistle can be ignored by the officials and if it is egregious, the officials may call a technical foul. I don't have my rulebook with me at work (I'm lying, I'm JUST A COACH and I've never actually seen a rulebook) so I can't give a reference.

The only provision is that the refs call it both ways...
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Old Tue Jun 24, 2008, 02:02pm
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Quote:
Originally Posted by Ch1town
Say the defense reaches thru the endline & dislodges the ball or fouls the thrower & the clock doesn't stop on your whistle... how would you know how much time to put back on the clock w/out a count?

7 seconds remaining, I'll make a visible 10 second count... in case of a TO & the clock keeps running then I have definite info with my count.
The same way I do when there is no count...perhaps the throwin was made into the frontcourt...I look at the clock on the whistle.
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  #10 (permalink)  
Old Tue Jun 24, 2008, 08:21pm
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Quote:
Originally Posted by deecee
why start the 5 second count -- there is less than that amount of time on the clock and the clock is not stopped.
If someone fouls or requests time-out and there is a clock error, it would be helpful to have the most information possible.
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  #11 (permalink)  
Old Tue Jun 24, 2008, 09:25pm
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I've got a count here as well, mainly to show everyone I'm not sleeping and that I know what's happening. Similar to the reasoning for the signal we're allowed to give when the ball handler is no longer closely guarded.

I'm still want to call the immediate throwin violation, but I see JR's point about no advantage being gained by the stupidity.
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Old Tue Jun 24, 2008, 09:35pm
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Quote:
Originally Posted by Snaqwells
I've got a count here as well, mainly to show everyone I'm not sleeping and that I know what's happening. Similar to the reasoning for the signal we're allowed to give when the ball handler is no longer closely guarded.

I'm still want to call the immediate throwin violation, but I see JR's point about no advantage being gained by the stupidity.
Very good point... I tell the rooks this one.
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  #13 (permalink)  
Old Tue Jun 24, 2008, 10:38pm
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Quote:
Originally Posted by Jurassic Referee
I'd start the 5-second count when B1 grabbed the ball, with the rationale that it's at his disposal at that time. Then just let the clock run out.

Team B isn't gaining any advantage through the dumb play of B1.

Jmo....
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In all cases, I can see showing the 5 second count as soon as it leaves B1's hands to show that the official is on the play and that the game ain't over.
I'd have no violation in any of the three cases if the time ran out with no player controlling the ball.
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