The Official Forum  

Go Back   The Official Forum > Basketball
Register FAQ Community Calendar Today's Posts Search

 
 
LinkBack Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #11 (permalink)  
Old Mon Nov 24, 2003, 04:14pm
Official Forum Member
 
Join Date: Feb 2000
Posts: 2,217
If a toss is bad, it is bad before it reaches its apex (except in an outdoor game with high wind conditions ). I agree with cmatthews, there was no legal touch because the ball was dead before it was touched due to the bad toss. The whistle doesn't make it so, it just lets everybody know about it. The time should still be 8:00.

Not sure about whether I like using JR's rule in this case. The question is whether or not this is a timing error. I believe that if the ball has yet to be legally touched, we would put the time back. Antoher example of this would be on an inbounds play. Ref tries to call 5 seconds, had whistle in hand because coach was asking him a question, ball is released, whistle is late, ball is touched, 2 seconds runs off the clock. If there were 2.2 seconds left in this scenario and you called 5 seconds, and now 0.2 shows on the clock, aren't you going to put time back on. The ball was legally touched inbounds before the whistle, but it was in fact dead before the whistle and touched after it was dead. That is the same as this jump ball scenario.

JR's rule does lead to a decent result from a getting started perspective. We can waste time putting the 4 seconds back on, or we can toss and play as JR says the rules would have us do. And since we have 32:00 or 31:56 to play, I don't think it matters as much as an end-of-game timing scenario.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -5. The time now is 09:47pm.



Search Engine Friendly URLs by vBSEO 3.3.0 RC1