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  #16 (permalink)  
Old Thu Feb 04, 2021, 02:01pm
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Originally Posted by SC Official View Post
We don't get to officiate in slow motion.
Where's the Forum's "Like" button?
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  #17 (permalink)  
Old Thu Feb 04, 2021, 02:35pm
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Quote:
Originally Posted by SC Official View Post

We don't get to officiate in slow motion.
No, but we use slow motion to learn what happened so we will know what similar live action plays will look like in the future in order to make the right judgement.
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  #18 (permalink)  
Old Thu Feb 04, 2021, 02:50pm
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Point, Counterpoint ...

Quote:
Originally Posted by Camron Rust View Post
... we use slow motion to learn what happened so we will know what similar live action plays will look like in the future in order to make the right judgement.
Good counterpoint. I was thinking the same thing. Camron Rust used the right words to say exactly what I was thinking.

Sometimes the eye can fool the mind, and vice versa.

Learn from one's mistakes.

Anticipate the play, not the call.

Still, it would be nice to have slow motion replay abilities in our brains that could be turned on and off and utilized when we needed them.

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Last edited by BillyMac; Thu Feb 04, 2021 at 03:05pm.
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  #19 (permalink)  
Old Thu Feb 04, 2021, 03:04pm
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Quote:
Originally Posted by Camron Rust View Post
No, but we use slow motion to learn what happened so we will know what similar live action plays will look like in the future in order to make the right judgement.
"Right judgment" is subjective as indicated by the disagreement on this thread. While you may think it's a foul there are plenty of officials and supervisors who would rule (and want this play to be ruled as) incidental contact (opponents in equally advantageous positions).
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  #20 (permalink)  
Old Fri Feb 05, 2021, 04:19pm
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Quote:
Originally Posted by SC Official View Post
"Right judgment" is subjective as indicated by the disagreement on this thread. While you may think it's a foul there are plenty of officials and supervisors who would rule (and want this play to be ruled as) incidental contact (opponents in equally advantageous positions).
I don't disagree with that and I was on the fence with this call. I could see it being ruled incidental and have probably ruled similar plays as incidental many times.

My point is just that using slow motion to see what really happened should be used as much as possible to educate. Then, knowing exactly what happened, you can make a much better choice about what you think should be called. Then, when you see the same thing in the future, at full speed, you'll remember how it broke down in slow motion and will be able to make a call based on something more than a guess.
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  #21 (permalink)  
Old Fri Feb 05, 2021, 04:55pm
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Quote:
Originally Posted by Camron Rust View Post
I don't disagree with that and I was on the fence with this call. I could see it being ruled incidental and have probably ruled similar plays as incidental many times.



My point is just that using slow motion to see what really happened should be used as much as possible to educate. Then, knowing exactly what happened, you can make a much better choice about what you think should be called. Then, when you see the same thing in the future, at full speed, you'll remember how it broke down in slow motion and will be able to make a call based on something more than a guess.
I do that often. You see how bodies move and players react to certain contact. And I also learn how players fake being fouled or try to fool officials.

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  #22 (permalink)  
Old Fri Feb 05, 2021, 06:17pm
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If you see enough plays, you will not be surprised by those plays when they happen. Slow-motion is another way to learn from a play. Don't make it complicated.

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