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  #19 (permalink)  
Old Mon Nov 11, 2013, 08:53pm
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Quote:
Originally Posted by Rich View Post
Too much thought for something that just doesn't happen that often.

After a second live ball foul, I would probably hold the clock until the snap. I'm aware of the perception. No need to codify yet another rule, although they've done so in the NFL.

4 minutes is too much if there was such a rule. In NCAA football, altered timing rules start at 2 minutes -- and that would be perfectly fine for a rule if there was need for one.

I always find it funny that running the clock is considered more important at other parts of the game. Early in the game, a team (with the clock running) commits a DOG (while not in a scrimmage kick formation in NCAA rules). We wind the clock. The offense can run OVER A MINUTE without running a play. Nobody blinks.
I don't think it hardly ever happens. Though I'll admit coaches don't take as much advantage of this as they ought to (largely because I don't think they understand whether the clock will run or not).

2 minutes is not enough for the modified rule. But you don't need 4. The problem is that you have the time before 3 plays. And that's 40 seconds a pop. If you can get under 2 minutes with first down (and no timeouts) then the game is over. (Since you can easily burn 3-4 seconds per play, it's really more around 2:15). So somewhere around 2:45 is when it needs to kick in to keep things "fair".

I agree that clock management doesn't matter much earlier in the game.
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