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Lineman/judge pre-snap hand signals.
NFHS
I have a quick question regarding the pre-snap hand signals that are given between the two linesman. Where and in what book does it describe these hand signals like punching the ends on and off the line and counting the guys on your side of the line. I missed this during one of the first two classes and I never really did get a grip on the whole thing. Who counts the center? What does the punching signal tell the other linesman? |
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Different areas use different signals, so check with your local Board to see what signal you are supposed to use for 2,3,4,etc.
The "punch back" is signalling that the widest player on your side is not on the line of scrimmage. No one technically counts the center. You are counting the number of players on your side of him. So if you have 3, and your partner has 3, you've got 7, because the center is added to your total count. Every play has to have a center, no matter the formation, so just count the number on your side, add it to the number on the other side, add the center to the total, and make sure you have at least 7. Another mechanic is to count the number of offensive players, making sure it is no more than 11, than counting the number of players in the backfield. By subtracting, you find the number of players on the LOS. Again, check with your local Board, or crew members, to make sure you are using the same mechanics/signals as everyone else. |
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http://userweb.port.ac.uk/~briggsj/a.../fbmechs12.htm
To see the approved list of Supplementary signals used in the UK and the rest of Europe, follow this link and scroll down to Ch 25 Supplementary Signals. You will have to click on PDF link as that chapter hasn't yet been converted to html. We no longer recommend using Sup Signal 13.
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Sorry Death, you lose.... It was Professor Plum! |
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Tips for a new linesman:
1) Make sure you discuss with your referee that he needs to allow you time, especially at the start of the game, to get the chains set on a first down. Agree on a signal that you will give him once you are satisfied that the chains are set and ready to go. He shouldn't signal the 'ready for play' until you give him the signal that you are ready. 2) After every play, as you mark the forward progress or mirror the LJ's spot, give the signal for the next down with your hand against your chest. The referee will look to you and will then signal the next down. Then you can raise your hand and signal the next down to the box man. How you and the box man communicate is up to you but he has to take his signal from you and not the white hat or anyone else. He only moves to the new spot and flips the box after you tell him to. 3) On long plays, don't forget to move the chains as soon as you are sure there are no flags and that it's clear. Nothing will tick off the chain crew than a HL who tells them not to move until his signal and then forgets to move them on a punt until it's almost time to run the next play. 4) On a penalty, find out what the ruling is and make sure of the next down. You should mark off the penalty the same as but independently from the umpire. If you have the same spot, you both did it right. If not, the LJ should be still on the basic spot so you can see where you went wrong. 5) Keep the chain crew safe. Remind them to drop the sticks and run if needed. 6) Relax and have fun. |
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Page 24 of the most recent (2006-07) NFHS Officials Manual shows a number of recommended intracrew signals. Among these are:
As for tips:
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I work LJ, but....
My HL and I touch the bill of our caps for 3 on our side. We hold either 2 or 4 fingers up if we have less or more than 3 on our side. We tried the cheek and top of the hat thing and it didn't work for us. If I can't tell what my partner has, I will count players in the back field. I will count, recount and recount again before throwing a flag.
The BJ, HL and LJ on our crew count defense and the R and U count offense. I try to watch my R and U to see if there count is right, that way I know if I can have a legal formation. If you don't have enough players, your chances go up for an illegal formation. |
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I Like to keep it simple. I only punch if the widest recieve is off the line. I have also found it is easier to simply count the players off the LOS and see what my white hat has for number of offensive players.
I think the onyl other signal we hive is a "two sticks" (greater than 10yards for a 1st down) signal. I noticed on the ESPN coverage last saturday of a HS game in Summerville, SC that the wing officials put both arms out at a 45 degree angle with the ground prior to the sanp...anyone know what that is about? |
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Another tip - when the play comes to your sideline, get BEHIND the play! Otherwise you're going to end up IN the play.
Let's say it's a sweep to your side. Move into the backfield a few steps so the runner is ahead of you - then, and only then, should you start moving upfield to cover the play. If the play ends up out of bounds, mark your spot while facing the pile, not the field. The spot isn't going to move, so keep your eyes on the players. |
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The balanced line/unbalanced line signals have never made sense to me. I've never heard a mechanic or key that changes based on whether or not the line is balanced. The only place I've heard it applied is when determining 7 on the line. To me it is so much easier to verify there are 11 and then count 4 in the back field. "Punching Back" helps both the receiver on your end and the other wing. Nobody has ever been able to explain why counting linemen on your side of the ball is better or easier than counting the number of backs.
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