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  #14 (permalink)  
Old Mon Dec 28, 2009, 02:42pm
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It is interesting (to me anyway) to note that of the three ways that exist to get a dead ball live (throw-in, free throw, jump ball), all three make the ball live before the clock starts. Often the ball is live for several seconds before the clock starts. In the case of multiple free throws, the ball can cycle between live and dead multiple times without the clock starting at all.

As BBR and Snaqs have also pointed out, the ball can remain live after the clock stops. And the ball can be dead while the clock is running.

It is incorrect to equate the clock starting/stopping with the ball becoming live/dead.
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