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Old Tue May 14, 2002, 05:50am
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Join Date: Mar 2001
Location: Northern VA
Posts: 1,453
[QUOTE]Originally posted by Dan_ref
Quote:
Originally posted by Mark Padgett
Quote:

I'd be interested to get some comments on the "five point must system".

Of course, I will never have to use it, since I don't allow overtimes.
My take is it's overly complicated and it leaves open
the possibility for double-overtime when neither team
can muster 5 points. Yeah, I know it potentially reduces
overtime when a team can get to 5 before the two minutes.
If your interest is to prevent the 7PM game from starting
at 8:30PM then just use a 2 minute running clock OT and
declare a tie at the end of the 2 minutes when need be.
Allow each team only 1 TO for the OT, FWIW & IMHO. OK,
TTFN...
The league I worked Friday has 20 minutes halves running clock, except for last 2 minutes. I like that because if a team decides they don't want to put the ball in play quickly, its their clock. Of course if they are winning by X points, the other team gets mad at the slow play.

One of our rec leagues has a 2-minute O/T and if still tied, they "start" another 2-minute O/T and the first team to score wins.
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