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Originally posted by Dan_ref
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Originally posted by Mark Padgett
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I'd be interested to get some comments on the "five point must system".
Of course, I will never have to use it, since I don't allow overtimes.
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My take is it's overly complicated and it leaves open
the possibility for double-overtime when neither team
can muster 5 points. Yeah, I know it potentially reduces
overtime when a team can get to 5 before the two minutes.
If your interest is to prevent the 7PM game from starting
at 8:30PM then just use a 2 minute running clock OT and
declare a tie at the end of the 2 minutes when need be.
Allow each team only 1 TO for the OT, FWIW & IMHO. OK,
TTFN...
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The league I worked Friday has 20 minutes halves running clock, except for last 2 minutes. I like that because if a team decides they don't want to put the ball in play quickly, its their clock. Of course if they are winning by X points, the other team gets mad at the slow play.
One of our rec leagues has a 2-minute O/T and if still tied, they "start" another 2-minute O/T and the first team to score wins.