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  #1 (permalink)  
Old Mon Dec 04, 2006, 01:05pm
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0 seconds on the clock, Stop the game?

We had this happen during two games this weekend. We have an old scoreboard, with a new controller. The controller shows tenths of seconds, but the scoreboard does not. The controller shows 0.9, 0.8, 0.7 seconds, but the shot clock shows 00:00, so the officials blow the whistle, saying end of quarter. I explain the situation to them, and we proceed with no further issues the rest of the day, with me warning subsequent officials.

Anyone run into this before? Any suggestions? (Like maybe the scoreboard controller or the scoreboard could be altered to match each other?)
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Old Mon Dec 04, 2006, 01:07pm
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I was always taught that the clock doesn't officially expire until the horn sounds (shot clock or game clock) for exactly this reason.
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  #3 (permalink)  
Old Mon Dec 04, 2006, 01:09pm
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In NFHS, you play until the horn sounds unless there is a malfunction.
In NCAA, time has expired in the period when the clock shows all zeros.

This is an equipment problem which needs to be fixed.
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Old Mon Dec 04, 2006, 01:14pm
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Saturday morning I did a freshman game and had a similar situation. The horn went off with .1 on the clock. I told the administrator that I'm pretty sure about what I saw and heard explaining that they might want to keep an eye on it. The scoreboard only appeared to do this once.
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Old Mon Dec 04, 2006, 01:19pm
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Quote:
Originally Posted by Nevadaref
In NCAA, time has expired in the period when the clock shows all zeros.
Nope.

================================================
5-7-2. Each period shall end when the red light or LED lights has become
activated. When the light fails to operate or is not visible, each period shall
end with the sounding of the game-clock horn.

a. In games when the red light is not present, the game-clock horn shall
terminate players’ activity
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Old Mon Dec 04, 2006, 01:21pm
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Dan beat me to it.

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Old Mon Dec 04, 2006, 01:22pm
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Quote:
Originally Posted by JRutledge
Dan beat me to it.

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  #8 (permalink)  
Old Mon Dec 04, 2006, 01:33pm
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Quote:
Originally Posted by Dan_ref
Nope.

================================================
5-7-2. Each period shall end when the red light or LED lights has become
activated. When the light fails to operate or is not visible, each period shall
end with the sounding of the game-clock horn.

a. In games when the red light is not present, the game-clock horn shall
terminate players’ activity
That's not what they came out with last year.
They issued a written ruling following the Oklahoma/Texas Tech game that the game clock showing all zeros has #1 priority, #2 is the LED lights coming on, and # is the horn sounding.

I'll see if I can find it.
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  #9 (permalink)  
Old Mon Dec 04, 2006, 01:38pm
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Dan,
Here is where they codified their earlier missive. Do I have an incorrect understanding of how to handle this?

RULE 5 / SCORING AND TIMING REGULATIONS

Section 7. Beginning and End of Period
Art. 1. Each period shall begin when the ball becomes live.



Art. 2.


Each period shall end when the red light or LED lights has become


activated. When the light fails to operate or is not visible, each period shall
end with the sounding of the game-clock horn.
a. In games when the red light is not present, the game-clock horn shall
terminate players’ activity.
b. In games with a 10th of a second game clock display and where an
official courtside monitor is used, the reading of 0.00 on the game
clock is to be used to determine whether a try for goal occurred
before or after the expiration of time in any period. When the game
clock is not visible, the officials shall verify the original call with
the use of the red/LED light(s). When the red/LED light(s) are not
visible, the sounding of the game-clock horn shall be utilized. When
definitive information is unattainable with the use of the monitor, the
original call stands.

Last edited by Nevadaref; Mon Dec 04, 2006 at 01:40pm.
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Old Mon Dec 04, 2006, 01:45pm
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Quote:
Originally Posted by Nevadaref
That's not what they came out with last year.
They issued a written ruling following the Oklahoma/Texas Tech game that the game clock showing all zeros has #1 priority, #2 is the LED lights coming on, and # is the horn sounding.

I'll see if I can find it.
What I posted is from this years book.

As I recall the memo was sent in order to clarify the priority for when these things are out of sync on a replay monitor. If it worked your way absolutely the period would end on 00:00 before a horn or red light. It don't work that way.
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Old Mon Dec 04, 2006, 03:24pm
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Quote:
Originally Posted by Nevadaref
In NFHS, you play until the horn sounds unless there is a malfunction.
In NCAA, time has expired in the period when the clock shows all zeros.

This is an equipment problem which needs to be fixed.
We use NFHS rules, so do we still need to do anything?

The horn works fine and doesn't go off until 0.0, but I think the officials are just assuming there is an issue.

I can probably get the scoreboard company to adjust this, if necessary. But if we change the scorebaord to change after the second has passed, the issue then may be that the officials may think the clock hasn't started properly.

Progress!
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Old Mon Dec 04, 2006, 03:29pm
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Quote:
Originally Posted by Jimgolf
We had this happen during two games this weekend. We have an old scoreboard, with a new controller. The controller shows tenths of seconds, but the scoreboard does not. The controller shows 0.9, 0.8, 0.7 seconds, but the shot clock shows 00:00, so the officials blow the whistle, saying end of quarter. I explain the situation to them, and we proceed with no further issues the rest of the day, with me warning subsequent officials.

Anyone run into this before? Any suggestions? (Like maybe the scoreboard controller or the scoreboard could be altered to match each other?)
There's no issue. Nearly all clock that don't show tenth's of second on the board will have a 1 second lag between the clock showing zero and the horn. (Clocks with tenths displayed will have a .1 second lag).

To check, set the time for any even minute (say, 8:00). Turn the clock on-an-off as quickly as possible (it should be about .2 seconds). If the clock reads 7:59, the the clock has the lag -- the "real time" is .0 to .999999 longer than then time displayed. If the clock reads 8:00, then the horn will sound immediately when the clock reads 0:00 -- the "real time" is .0 to .9999999 less than the display time.
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Old Wed Dec 06, 2006, 05:35am
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Quote:
Originally Posted by Jimgolf
We had this happen during two games this weekend. We have an old scoreboard, with a new controller. The controller shows tenths of seconds, but the scoreboard does not. The controller shows 0.9, 0.8, 0.7 seconds, but the shot clock shows 00:00, so the officials blow the whistle, saying end of quarter. I explain the situation to them, and we proceed with no further issues the rest of the day, with me warning subsequent officials.

Anyone run into this before? Any suggestions? (Like maybe the scoreboard controller or the scoreboard could be altered to match each other?)
00:00 on the clock means nothing. The buzzer ends the period. The officials should not have blown the whistle when seeing zeros on the clock, but instead waited for the buzzer. Exception: clock/buzzer malfunction.

All you can do is warn the incoming officials, which you did. Good job.
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