Quote:
Originally Posted by ChuckElias
The more pervasive this phrase becomes, the less I like it. Every whistle disrupts the game. Every whistle causes a break in the action. We can't hold the whistle simply b/c we don't want to disrupt the game. That's silly. The question is not whether we're going to disrupt the game. The question is whether the contact (or, in some cases, the violation) is worth disrupting the game.
I just think we're going to give some people the wrong idea when we use that phrase. It's overly simplistic.
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Chuck,
I agree totally, and that is, at least in my circle of friends, exactly what a game disruptor is defined as, which is a whistle that was not WORTH blowing. This play in my opinion is one of those game disruptors, unless otherwise violent and/or ugly.