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Old Mon Jul 19, 2021, 12:01pm
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Quote:
Originally Posted by BillyMac View Post
But the current NFHS ten second rule doesn't fully allow for that.
But you are adding a completely different element into the game. So this is something that is used at levels that use the shot clock. Again, only applies if the shot clock is used. If not, then you do not have anything to worry about.

Quote:
Originally Posted by BillyMac View Post
It's most likely nit picking but it's also an unintended consequence of combining rule sets without attention to detail.

New NFHS shot clock guidelines say to start the shot clock and to use the shot clock for the ten second count on a "touch".

Current NFHS rules says to start the the ten second count on a "possession".

95-plus % of the time the "touch" and the "possession" will be at exactly the same time.
Again, I am aware of the difference, but if you do not have a shot clock there is no reason to worry about this. Because if you did have a shot clock and the time got to 25 and no violation, you would cause other issues or complaints. So why not put them together if using the shot clock? I think this was very intentional on the part of the NF. You would almost have to create two separate rules in the rulebook for something not used in many cases.

Quote:
Originally Posted by BillyMac View Post
5-minus % of the time the "touch" and the "possession" won't be the same and the "possession" may trail the "touch" by one, or more, seconds (muff, fumble, deflection, etc.).

The NFHS will eventually have to change its "use the shot clock for ten second count" guideline, or change the ten second rule from "possession" to "touch", to align the ten second rule with the new "mechanic".
No one said it would be the same. But again the NCAA and NBA already do this in their games. The officials do not have a visible count because the clock is the timing device used. That is why the rule also said to give a visible count when the shot clock is turned off or not being used (less than 35 seconds).

I am glad if they are implementing the shot clock, we do the same at all levels in this case.

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