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Continued ...
Art. 6 A secondary defender as defined in Rule 4-41(added rule in definitions) cannot establish initial legal guarding position in the restricted area for the purpose of drawing a player control foul/charge when defending a player who is in control of the ball (i.e., dribbling or shooting) or who has released the ball for a pass or try. When illegal contact occurs within this Restricted Area (New 4-38), such contact shall be called a blocking foul, unless the contact is a flagrant foul.
a. When illegal contact occurs by the offensive player leading with a foot or unnatural, extended knee, or warding off with the arm, such contact shall be called a player-control foul. b. When a player in control of the ball stops continuous movement toward the basket and then initiates illegal contact with a secondary defender in the restricted area, this is a player control foul. c. This restriction shall not apply to a secondary defender who establishes legal guardian position in the Restricted Area Arc and jumps straight up with arms in legal verticality position and attempts to block a shot. Illegal contact made by a grounded secondary defender in the restricted-area shall constitute a blocking foul. The restricted area is defined as the area bounded by the outer edge of the restricted-area arc, which has a 4-foot radius measured from the center of the basket to the inside of the arc line and extending to the face of the backboard. A secondary defender is considered to be in the restricted area when any part of either foot is in or above this area. Secondary Defender Art. 1. A secondary defender is a teammate who has helped a primary defender after that player has been beaten by an opponent because he failed to establish or maintain a guarding position. A defensive player is beaten when the offensive player's head and shoulders get past the defender. Art. 2. A secondary defender is a teammate who double teams a low post player. Art. 3. After an offensive rebound, there are no secondary defenders when the rebounder makes an immediate move to the basket. Art. 4. In an outnumbering fast-break situation, any defensive player(s) initially shall be a secondary defender. This designation as a secondary defender shall not prevent the defender from establishing legal guarding position on an offensive player and defending that player all the way to the basket including in the Restricted Area Arc. Would remain the same indicating that players shall adhere to the contact rules. Rationale: We are proposing a restricted-area arc for player safety reasons. Players who attempt to draw player control/charging fouls under the basket constitutes a significant safety issue that can be avoided by not allowing secondary defenders to set up defensively in the restricted area. This rule will only come into play with a grounded secondary defender. All other plays are covered by other rules (verticality, guarding, contact, etc.). Grants and signals a player's oral or visual request for a time-out in a. thru c. or a head coach's oral or visual request in b. and c.: a. The ball is at the disposal or in control of a player of his/her team. b. The ball is dead, unless replacement of a disqualified, or injured player(s) or a player directed to leave the game is pending, and a substitute(s) is available and required. NEW c. When the ball is at the disposal of a player of the team entitled to a throw-in before the ball has been released on the pass directly onto the court. Rationale: Allowing the head coach to request a time-out during a live ball creates problems for officials, especially in a two-person crew, as they frequently have to divert their attention and eyes from the play to the bench area to determine who is requesting the time-out which may result in missing critical action on the court. By allowing the head coach to request a time-out only when the ball is dead or during a throw-in still permits him/her to directly request a time-out in those limited situations where officials can be more aware of the potential for a time-out request coming from the bench and not have to divert their attention from play on the floor. ...Recognizes each successful field goal in the last 59.9 seconds of the fourth quarter or any extra period. Rationale: The proposed rule change would allow for the clock to stop in the final minute of a contest after any made basket, matching what other levels of play follow domestically. We feel this change would be beneficial to the high school game for a handful of reasons, including: * Removing situations of deliberate Delay-of-Game offenses by either team (7-5-1/10-2-1b) in an effort to conserve/consume time in end-of-game situations * Removes the somewhat ambiguous issue of what an appropriate amount of time is to "gather" and resume play by a team in the lead in the final minute * Removes the situation wherein coaches encourage Delay-of-Game offenses by athletes to conserve/consume time * Removes the situation where coaches are calling a "sixth" timeout to take a technical in an attempt to extend the game * Coaches are more able to utilize their timeouts throughout the contest versus feeling compelled to conserve them for end-of-game stoppages of the clock Ultimately, we feel that this rule improves our end-of-game situations for officials, coaches and fans alike; is able to be officiated/enforced by high school officials; is easily understandable for scorers and timers; and creates a more balanced situation between offensive and defensive squads, regardless of score.
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"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life." (John 3:16) I was in prison and you came to visit me. (Matthew 25:36) |
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Continued ...
The opportunity to make an alternating-possession throw-in is lost if the throw-in team commits a throw-in violation. If either team fouls during an alternating-possession throw-in, it does not cause the throw-in team to lose the possession arrow. If the defensive team commits a violation during the throw-in, or the throw-in team commits a violation other than a throw-in violation, the possession arrow is not switched.
Rationale: By limiting the loss of the possession arrow to a throw-in violation committed by the throw-in team, there is consistency of penalty and ensuring the loss of the arrow is associated with the violation of a throw-in provision not another non-related violation. The loss of the arrow associated with a violation should be limited to those violations in rule 9-2-1 thru 9. Exemption: A pass or any other loose ball in the front court that is deflected by a defensive player, which causes the ball to go into the backcourt, may be recovered by either team EVEN IF the offense was last to touch the ball, without player control, before it went into the backcourt. Rationale: The exemption to this rule would alleviate the official's duty to determine if a ball was simultaneously touched, by the defense and then offense (in a backcourt violation situation), and helps them to continue to officiate the defense. The definition added would clear up confusion as to what a "loose ball" is and what it is not. Other Rules Affected: Loose ball: When a player is holding, dribbling, or passing a ball, a loose ball occurs if the player a) fumbles the ball, b) has an interrupted dribble, c) loses player control when a defender bats or deflects the ball from their possession, d) has a pass deflected, or e) releases the ball during a try. A player shall not be the first to touch the ball after it has been in team control in the frontcourt, if he/she or a teammate last touched or was touched by the ball in the frontcourt before it went to the backcourt. A pass in the frontcourt that is deflected by a defensive player so that the ball goes into the Backcourt may be recovered by either team. Rationale: To correct a likely prior omission and ensure that a team is not unfairly disadvantaged. This also makes the play situation on the deflected pass consistent with other codes with very similar team control and backcourt rules. Allow dunking during the pre-game warmup period. Rationale: Is pre-game considered a "dead ball" period? My rationale addresses a few areas. 1. An attempt to get more people attending high school basketball. Attendance is down across the country and this rule change may get more people interested in attending a game, if for no other reason than to watch the kids attempt to dunk in pre-game. 2. It may be the only athletic act that is allowed during a game, but during pre-game warmups. 3. There could be, and I emphasize could be, a potential liability suit if a player is injured while attempting a dunk during a game, yet was not allowed to practice/warmup the act of dunking during warmups. 4. There is less risk of injury dunking in warmups, then during a game while being contended by an opponent. The head coach shall not permit a team member to participate while wearing an illegal uniform or illegal apparel. Penalty Direct technical foul charged to the head coach. Rule 10, Section 6, Article 4: The head coach shall not permit a team member to participate while wearing an illegal uniform (see 3-4) or illegal apparel. Rationale: It makes the rule easier to understand by officials, coaches & players. We are spending more time discussing what is legal & illegal with uniforms & apparel than we are spending with hand checking, post-play, etc. It will also put more responsibility on coaches to make sure their players are dressed legally.
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"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life." (John 3:16) I was in prison and you came to visit me. (Matthew 25:36) |
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Know A Guy Who Knows A Guy ...
https://forum.officiating.com/basket...ml#post1019172
I've worked with the NFHS rules committee before, and have "networked" up through the ranks of my local IAABO board interpreter, my Connecticut state IAABO board interpreter, my Connecticut state high school interscholastic sports governing body (Connecticut officials have their own "branch" in this organization), IAABO International (submitting several articles to their Sportorials magazine), up to the NFHS rules committee. This isn't my first rodeo. I'm just a journeyman official, with no title within any organization (in the past I have served on my local IAABO board's rules training committee, and mechanics training committee), but (with much thanks to the Forum) I've become a "go-to rules and mechanics guy".
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"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life." (John 3:16) I was in prison and you came to visit me. (Matthew 25:36) Last edited by BillyMac; Fri Mar 23, 2018 at 05:43pm. |
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High School Shot Clock Proposal
Rule 1-21 (NFHS, proposed) SHOT CLOCK
Art. 1. A shot clock is one of the two official visible timepieces that displays the amount of time the team in control has to release a try for goal that hits the rim or flange. Art. 2. Two visible shot clocks shall be required. It is recommended that they be recessed and mounted on the backboard supports behind each backboard, but any configuration in which both shot clocks are visible to both teams, coaches, officials, and spectators is acceptable. An electronic projection of shot-clock software or the output of a mobile shot-clock application meets the requirements for a visible shot clock. Art.3. An alternate timing device shall be available if a visible shot clock malfunctions. Art. 4. If a shot clock contains LED lights around it, those lights shall only be activated for a shot clock violation. Rationale: Explanation of how the shot clock works and how it is to be set up. Rule 2-14 (NFHS, proposed)DUTIES OF THE SHOT CLOCK OPERATOR The shot clock operator shall: Art. 1. Use a 30-second shot clock. Art. 2. Use the shot clock for the entire game, including extra periods, unless less time remains on the game clock than on the shot clock. In that case, the shot clock shall be turned off. Art. 3. Control a separate timing device (cf. 1-21) with a horn that preferably has a different sound from the game clock horn. Art. 4. Have an alternate timing device. Art. 5. Start the clock when: a. an inbounds player legally touches a throw-in after it has been released b. a team gains initial control after a jump ball or unsuccessful try for goal c. there is a change in team control. Art. 6. Stop and reset to 30 seconds if: a. team control changes b. a shot (try or tap for goal) hits the rim or flange AND either team gains control c.a single personal or technical foul happens d. a flagrant foul happens e. an inadvertent whistle sounds without team control. f. or a violation happens. EXCEPTION: Out-of-bounds and kicked or fisted balls. g. an alternating possession situation happens with no team control (e.g. a shot lodges between the rim and backboard). Art. 7. Stop and reset to 15 seconds if a kicked or fisted ball happens. Art. 8. Stop the shot clock, but not reset it, for all other situations. Art. 9. Sound the shot clock horn when the shot clock period expires (The shot clock shows 0 seconds remaining). The shot clock horn does not stop play unless the game officials recognize it. Art. 10. Turn off the shot clock if there is a reset situation with less time remaining on the game clock than a shot clock period. Art. 11. Keep the shot clock running if the offense recovers a loose ball or shoots at the wrong basket. Art. 12. Allow the game officials to make the final decision of whether a player scored before the shot clock expired or whether a shot touched the rim or flange. Rationale: This is guidance to the shot-clock operator on proper game procedure. Rule 5-8 Art. 1. Time-out occurs, and the game clock and shot clock, if running shall be stopped when an official signals: a. A foul. b. A held ball. c. A violation. d. A time-out. ART. 2 Stops play: a. Because of an injury as in 3-3-6, 3-3-7. b. To confer with the scorer or timer. c. Because of unusual delay in getting a dead ball live. d. For any other situations or any emergency. NOTE: When a player is injured as in Art. 2(a), the official may suspend play after the ball is dead or is in control of the injured player’s team or when the opponents complete a play. A play is completed when a team loses control (including throwing for goal) or withholds the ball from play by ceasing to attempt to score or advance the ball to a scoring position. When necessary to protect an injured player, the official may immediately stop play. ART. 3 Grants a player's/head coach's oral or visual request for a time-out, such request being granted only when: a. The ball is at the disposal or in control of a player of his/her team. b. The ball is dead, unless replacement of a disqualified, or injured player(s), or a player directed to leave the game is pending, and a substitute(s) is available and required. ART. 4 Responds to the scorer's signal to grant a coach's request that a correctable error, as in 2-10, or a timing, scoring or alternating-possession mistake be prevented or rectified. The appeal to the official shall be presented at the scorer's table where a coach of each team may be present. Rationale: Clarifies that the shot clock shall not run while the game clock is stopped. Rule 5-9 ART. 1 After time has been out, the clock shall be started when the official signals the clock to start. If the official neglects to signal, the timer is authorized to start the clock as per rule, unless an official specifically signals continued time-out. ART. 2 If play is started or resumed by a jump ball, the game clock shall be started when the tossed ball is legally touched. The shot clock shall start upon a team gaining initial control following the jump ball. ART. 3 If a free throw is not successful and the ball is to remain live, the clock shall be started when the ball touches or is touched by a player on the court.The shot clock shall start when a team gains initial control of the ball following the unsuccessful free throw. ART. 4 If play is resumed by a throw-in, the game and shot clock shall be started when the ball touches, or is legally touched by, a player on the court after it is released by the thrower. ART. 5. The shot clock shall start when a team gains control of the ball following an unsuccessful try or tap for goal . ART. 6. The shot clock shall start on a change of team control. Rationale: Clarifies when the game clock shall start, and when the shot clock shall start. Rule 9-8 A player shall not be, nor may his/her team be, in continuous control of the ball which is in his/her backcourt for 10 seconds. The 10-second count shall begin when a player legally touches a ball in that team's backcourt, except on a rebound or jump ball. In that case, the 10-second count shall start on player control. The 10-second count shall NOT reset if the shot clock does not reset. PENALTY: The ball is dead when the violation occurs and is awarded to the opponents for a throw-in from the designated out-of-bounds spot nearest the violation. Rationale: Clarifies how the addition of a shot clock will modify the administration of the 10-second count. A 30-second shot clock eases the task of officials in administering 10-second violations, by allowing them the freedom to see a wider area of the court while only having to glance at the shot clock. This will improve transition coverage, by not requiring the trail official to focus on the ballhandler and on the 10-second count simultaneously. Rule 9-9 [NEW] Shot Clock Art. 1. A shot-clock period is the period of time beginning when the ball is legally touched on a throw-in or when team control is established or re-established after loss of team control and the shot clock is properly started. The shot-clock period ends when the shot clock is properly started for the next shot-clock period. Art. 2. A shot-clock try for field goal is defined as the ball having left the shooter’s hand(s) before the sounding of the shot-clock horn and then striking the ring or flange, or entering the basket. Art. 3. The team in control must attempt a try for a field goal within 30 seconds after the shot-clock period begins. Art. 4. It is a violation when a try for field goal does not leave the shooter’s hand before the expiration of the allotted shot-clock time (as indicated by the sounding of the shot-clock horn) or when it does leave the shooter’s hand before the expiration of the allotted shot-clock time and the try does not subsequently strike the ring or flange or enter the basket. Rationale: Risk minimization and improvement in game administration. The number of end-of-game fouls will be reduced, because fouls become disadvantageous as a strategy. This is because possessions are limited in duration, and fouling grants the team that was fouled a new possession. In addition, a 30-second shot clock eases the task of officials in administering 10-second violations, by allowing them the freedom to see a wider area of the court while only having to glance at the shot clock. This will improve transition coverage, by not requiring the trail official to focus on the ballhandler and on the 10-second count simultaneously. Note: Any new rules are indicated by [NEW] or (proposed). Any changes to existing rules are indicated in bold. I chose the women's college shot clock, because that would be the simplest kind for high school table personnel to administer (all resets are 30, except for a kicked/fisted ball). I included rationales for all the proposed rules relating to the shot clock, including the biggest rationale section for the shot-clock violation rule itself. Feel free to add to this proposal if you feel that I omitted anything, or did anything incorrectly. Last edited by ilyazhito; Fri Mar 23, 2018 at 06:21pm. |
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The restricted area should make it easier for officials to determine block/charge situations, because it prevents the defense from benefiting from a cheap call under the basket. If a defender is allowed to set up legal guarding position under the basket after an offensive player beats his original defender, he can draw contact to prevent a score. The restricted area will prevent this from happening, unless the offensive player clearly uses an unnatural action to contact the defender or gain space. This is why I would agree more with BillyMac on a restricted area.
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It has nothing to do with making b/c calls easier. It makes it easier for people to duck away from calling a charge.
BTW, Billy didnt say anything about the RA, the NFHS did. That is how its presented in the proposals. |
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Don't Shoot The Messenger ...
Thank you. I haven't had time to digest these and form an opinion.
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"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life." (John 3:16) I was in prison and you came to visit me. (Matthew 25:36) |
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Quote:
Sent from my SM-N950U using Tapatalk
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A-hole formerly known as BNR |
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Quote:
It was 100% about putting into rules a reason to not call the charge (as would have been the correct call) but a block instead.
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Owner/Developer of RefTown.com Commissioner, Portland Basketball Officials Association Last edited by Camron Rust; Sun Mar 25, 2018 at 09:58pm. |
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Quote:
Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael Mick Chambers (1947-2010) |
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