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  #1 (permalink)  
Old Tue Nov 03, 2015, 09:14am
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time to remove from the clock

Little help please. I'm having a little trouble understanding how much time to remove from the clock when it's not properly started in different situations. What part of the rule book might I find these answers?

Thanks in advance.
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Old Tue Nov 03, 2015, 09:17am
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You do not remove time from the clock unless you have positive knowledge of how much should be removed (like... referee was at 6 in a 10-second count... you can remove the 6).
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Old Tue Nov 03, 2015, 12:48pm
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Originally Posted by MD Longhorn View Post
You do not remove time from the clock unless you have positive knowledge of how much should be removed (like... referee was at 6 in a 10-second count... you can remove the 6).
And for that matter, you remove the 6 even if the ball crossed into the frontcourt for some unknown number of seconds after the official stopped counting when the ball reached frontcourt.
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Old Tue Nov 03, 2015, 03:54pm
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Originally Posted by Camron Rust View Post
And for that matter, you remove the 6 even if the ball crossed into the frontcourt for some unknown number of seconds after the official stopped counting when the ball reached frontcourt.

Great point.

Step 1 = know how much time there was when the clock was stopped. Game awareness is a force multiplier.

Step 2 = Don't guess once you've noticed that the clock didn't start. Blow the whistle, say "my time, my time.....clock did not start," and watch the timer sheepishly slouch in his chair.

Step 3 = If you and your partners had any counts since the ball was inbounded, sum them up and take that time off, but no more, even if "more" was a long time.

Step 4 = resume from the Point of Interruption.


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Old Tue Nov 03, 2015, 08:07pm
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Here's what happened;
2.3 sec on game clock, offensive player tries to i/b pass, but pass is immediately blocked back oob (no time taken off clock). Tries again, same results. Again, no time has run off clock.
Do nothing with the time left on clock?
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Old Tue Nov 03, 2015, 08:25pm
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Originally Posted by bbman View Post
Here's what happened;
2.3 sec on game clock, offensive player tries to i/b pass, but pass is immediately blocked back oob (no time taken off clock). Tries again, same results. Again, no time has run off clock.
Do nothing with the time left on clock?
Are the officials chopping in time on the touch?

Prior to the second occurrance did anyone remind the timer to start the clock on the first touch by a defender or offensive player?

If the action happened too fast to have a count, there isn't anything NFHS officials can do. In the NBA, 0.3 seconds will be deducted from the clock in such situations.
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Old Tue Nov 03, 2015, 08:30pm
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Originally Posted by bbman View Post
Here's what happened;
2.3 sec on game clock, offensive player tries to i/b pass, but pass is immediately blocked back oob (no time taken off clock). Tries again, same results. Again, no time has run off clock.
Do nothing with the time left on clock?
Basically, no. If you don't have a count, you can't do anything.

That said, there is no reason you can't have a count in the closing seconds of a game. In fact, it is good game management to count everything in the closing seconds for this very reason. Don't go slinging your arm around when there is no count required by rule. Only the "official" counts should be visible. But, have a count in your head for everything at the end of a game...then you'll be able to make adjustments (by rule) when they are needed.
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Old Tue Nov 03, 2015, 08:33pm
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Originally Posted by bbman View Post
Here's what happened;
2.3 sec on game clock, offensive player tries to i/b pass, but pass is immediately blocked back oob (no time taken off clock). Tries again, same results. Again, no time has run off clock.
Do nothing with the time left on clock?
Nope. But after the first one, I'd probably go check the timer to make sure he had a pulse. Might be a case of slow fingers, or maybe his console sucks. Or maybe he's just a homer trying to get away with one.

In any case, you don't have definite information relative to the time involved, so no change can be made.


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Old Tue Nov 03, 2015, 10:11am
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Originally Posted by bbman View Post
Little help please. I'm having a little trouble understanding how much time to remove from the clock when it's not properly started in different situations. What part of the rule book might I find these answers?

Thanks in advance.
Try Rule 5-10.
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Old Tue Nov 03, 2015, 10:34am
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Originally Posted by JetMetFan View Post
Try Rule 5-10.
and look at the case book plays for examples.
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