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Old Thu Oct 21, 2010, 09:41am
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Fixing MLB

OK... I know, that implies it's broken, and I don't really think that... but I do think we've lost a lot of fans, from casual to serious, because of a number of issues. To me, all the gabbing about replay is immaterial to whether fans want to watch. It seems, from talking to people that don't watch, that the main culprit is the pace of the game and/or the length of the game.

Proposal:
1) Between pitches, the batter has 10 seconds to get his sign and get into the box, ready for the pitch.
2) Once the batter is ready, the pitcher has 10 seconds to pitch or throw to a base.
3) Pitchers may throw to a base only twice per "situation" (see below). A third throw MUST result in an out, or the baserunner advances (the allowing of the 3rd throw makes it so baserunners can take a little more lead after 2 throws ... but can't go TOO far as they are still liable to be thrown out)
4) Catchers may meet with a pitcher once per batter. A 2nd visit counts as a coach visit.

This would get rid of the endless getting in and out of the box, the batter calling time because the pitcher took too long, etc. It would also get rid of the waste-of-time lob-pickoff throw.

Part of the reason (sometimes) for the waste-of-time lobbing to a base is to allow a reliever to warm up a tad longer. Since we don't want added injuries caused by this speed up, a relief pitcher is allowed an extra minute on the mound when he first comes in.

(Situation: Defined as one specific batter/runner/outs configuration. Joe Smith batting, John Doe on first is a situation. Should Doe move to 2nd - we have a new situation, the throw-over counting starts over. Should Smith get out and a new batter come in, new situation. Should an out be obtained elsewhere or any other baserunner move, it's a new situation.)
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Old Thu Oct 21, 2010, 10:53am
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If when I was between 8 and 25 you had told me that I would lose interest in Major League Baseball to the point where I watch only one or two games a year, I would have said you were nuts. But you would have been right.

The pace of the game is a big part of it. Nine-inning regular-season games that last 5 hours don't help. It's also the steroids, the overexpansion, the meaningless division championships, the weakened team identities. . . .

I last owned season tickets (Phillies) in the mid-1990s. When the inning ended, the players would sit in the dugout for a minute or so before walking out to their positions. Even then, they stood around until the signal came down from the box that the TV commercials were over. The advertising delays between innings must add half and hour to every nine-inning game.

Maybe something like the rules you're suggesting would help, but I remember well when nobody was hurrying the games along, yet they still were over in two hours. Everybody expected the game to move along, so it usually did.

In the meantime, I'll take NCAA softball over MLB any time.
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Old Thu Oct 21, 2010, 11:25am
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Interesting idea. I seem to remember the SEC (and possibly other conferences as well) experimenting with a pitch clock similar to the shot clock in basketball. Never did hear how that worked out. Would be interested to know if anybody here has any insight.

That's all well and good, but (IMO) the biggest problem with the pace of games is the offense/defense imbalance. How do we measure time in baseball? OUTS! With bandbox ballparks, juiced balls, juiced players, a diluted talent pool, etc...outs can be darned hard to come by.

I guess chicks dig the long ball, but for five hours? Until the balance is restored at least somewhat, we are going to get long games. Let's start with slowing down the balls. The steroids issue seems to be heading down the right path finally. The breaks between innings is driven by TV. Never get that time back; no way the owners and players give that money back.
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Old Thu Oct 21, 2010, 11:40am
JJ JJ is offline
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Start everyone with a 1-1 count. Some will argue that it "changes the tradition of the game"....but so does everything else being discussed...

JJ
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Old Thu Oct 21, 2010, 12:14pm
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Quote:
Originally Posted by JJ View Post
Start everyone with a 1-1 count. Some will argue that it "changes the tradition of the game"....but so does everything else being discussed...

JJ
That sounds communist, like 3 downs in football. Or Canadian.
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Old Thu Oct 21, 2010, 12:55pm
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Quote:
Originally Posted by mbcrowder View Post
Proposal:
1) Between pitches, the batter has 10 seconds to get his sign and get into the box, ready for the pitch.
2) Once the batter is ready, the pitcher has 10 seconds to pitch or throw to a base.
3) Pitchers may throw to a base only twice per "situation" (see below). A third throw MUST result in an out, or the baserunner advances (the allowing of the 3rd throw makes it so baserunners can take a little more lead after 2 throws ... but can't go TOO far as they are still liable to be thrown out)
4) Catchers may meet with a pitcher once per batter. A 2nd visit counts as a coach visit.
I agree with 1 and 4. It doesn't take even 10 seconds to get a sign. And, coaches abuse the catcher going out far too often. This would help.

2 and 3 affect the game too much. A runner would just have to have to count to 10 and then start running. Less than 10, then they are on their own. If 10, just run. Why time it? And, after 2 throws, why worry about a pick-off attempt? Just wait 10 seconds and then run.

I agree with half but disagree with half. A real problem is many have developed attention deficit and can't stick with something too long. If there isn't immediate action within 10 seconds, it's time to change the channel. Baseball has been this way for a very long time.

Games average about 2 1/2 hours since I don't know when. Many are taking about 3 1/2 hours and maybe shouldn't. But, so does a football game. I know many times where the game started at 8 pm and wasn't over until well after 11 pm. The only difference is attention span that something isn't happening within 40 seconds of the last play more than just a pitch being thrown.
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Old Thu Oct 21, 2010, 01:40pm
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Originally Posted by centkyref View Post
Interesting idea. I seem to remember the SEC (and possibly other conferences as well) experimenting with a pitch clock similar to the shot clock in basketball. Never did hear how that worked out. Would be interested to know if anybody here has any insight.

That's all well and good, but (IMO) the biggest problem with the pace of games is the offense/defense imbalance. How do we measure time in baseball? OUTS! With bandbox ballparks, juiced balls, juiced players, a diluted talent pool, etc...outs can be darned hard to come by.

I guess chicks dig the long ball, but for five hours? Until the balance is restored at least somewhat, we are going to get long games. Let's start with slowing down the balls. The steroids issue seems to be heading down the right path finally. The breaks between innings is driven by TV. Never get that time back; no way the owners and players give that money back.
The NCAA is implementing the 20-second clock between pitches (with no runners on) and the 90-second clock between innings (108 seconds for televised games) for 2011. Some conferences are putting actual clocks in the stadiums during the season.

I think you guys are exaggerating this a little. There are rules in place to speed up games, but some umpires don't enforce them. One of the base umpires has a stopwatch and the between-inning breaks aren't what makes games take a long time. Also, aside from extra inning games, I haven't seen many, if any that last five hours.
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Old Thu Oct 21, 2010, 01:58pm
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Quote:
Originally Posted by zm1283 View Post
The NCAA is implementing the 20-second clock between pitches (with no runners on) and the 90-second clock between innings (108 seconds for televised games) for 2011. Some conferences are putting actual clocks in the stadiums during the season.

I think you guys are exaggerating this a little. There are rules in place to speed up games, but some umpires don't enforce them. One of the base umpires has a stopwatch and the between-inning breaks aren't what makes games take a long time. Also, aside from extra inning games, I haven't seen many, if any that last five hours.
A few seasons ago, one of the D3 conferences I was working made a huge deal about pace of play. So I started carrying a stopwatch out on the field and enforced the 1 minute rule strictly. At 1 minute after the third out (which was liberally measured, cause I wouldn't start the watch until the last player on defense crossed the foul line), I'd call for one more pitch. The first couple of innings, the pitchers only got a couple of pitches, but they caught on when they realized I was serious.

The next week I got a call from the assignor telling me to stop doing that. I asked him about the long spiel he made about pace of play and he cared more about the coaches whining to him than actually backing up what he said in the spring.

I'll believe it when I see it. One of the reasons I walked away from college baseball was the pace of play. The teams played 18-inning doubleheaders every day and I frequent had more than 6 hours at the ballpark and the most I ever made in those 6+ hours was $185. And with a 2 hour drive each way and the requirement to be there an hour early and no rooms for the umpires, it was an 11 hour Saturday with bad baseball.

With the new bats and actual clocks forcing things to move along, maybe college baseball will be a quick, crisp game again.
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Old Thu Oct 21, 2010, 02:55pm
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As I've mentioned before on these threads, in 1969 I played in a semipro tournament in which a 20-second clock had been implemented. Major League Baseball sent several officials, including Monte Irvin, to observe the effect of the clock on the game. (Even 41 years ago, MLB had some concern about the pace of the game.)

We were prepared—had a guy assigned to warn our pitcher when the limit was approaching. We were all watching the clock for a couple of innings, until everybody realized that 20 seconds was actually a pretty long time. Most pitches were 10-12 seconds apart, sometimes faster. After a few innings, nobody was watching the clock.

I think everybody back then was simply accustomed to a fairly brisk pace and went with the natural flow. Any batter who insisted on going through a 17-step ritual between pitches would have taken a lot of heat, and in those days the bench jockeying was bad.
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Old Thu Oct 21, 2010, 03:18pm
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[QUOTE=zm1283;697488]The NCAA is implementing the 20-second clock between pitches (with no runners on) and the 90-second clock between innings (108 seconds for televised games) for 2011. Some conferences are putting actual clocks in the stadiums during the season.

Do you know how the mechanics of this works? Which umpire watches the clock? When does the clock actually start and stop?
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Old Thu Oct 21, 2010, 04:52pm
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The clock in our tournament was mounted over the fence in dead center. Therefore, the PU, with the clock visible over the pitcher's head, must have had responsibility. I'm not sure exactly what the clock did when the digital countdown hit zero, but it must have lit up or buzzed or blinked or something obvious. (No microchips back then. It must have been a mechanical system like the old basketball scoreboards.)

The clock started when the pitcher regained possession of the ball, but I'm not sure of all the details, like what happened if runners were on or the batter stepped out or a pickoff was attempted. I'm also not sure exactly what had to be started or completed by the time the clock ran down.

The NJ newspapers mentioned the clock and the MLB reps but made a much bigger deal over the fact that Bernice Gera umpired some of the games. Some people attended just to see a woman umpire.

I think the clock was gone the next year, and the big news was that Jim Bouton brought his knuckleball to the tourney (for our team).
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Old Thu Oct 21, 2010, 05:17pm
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[QUOTE=centkyref;697502]
Quote:
Originally Posted by zm1283 View Post
The NCAA is implementing the 20-second clock between pitches (with no runners on) and the 90-second clock between innings (108 seconds for televised games) for 2011. Some conferences are putting actual clocks in the stadiums during the season.

Do you know how the mechanics of this works? Which umpire watches the clock? When does the clock actually start and stop?
Here is the NCAA rule change. The BU in a 2-man crew or U3 in a 3-man crew carry the stopwatch.

Rule 9-2c: Pace of Play. With the bases unoccupied, the pitcher shall deliver the ball within 20 seconds after receiving the ball. Add penalty to 9-2c: PENALTY: After a team warning, a ball will be called each time the rule is violated. A.R.—Coaches are prohibited from arguing a 20-second rule violation. A warning is given and an ejection of the head coach on subsequent violations.

Rationale: To address pace of play concerns.

Rule 9-2i: Procedure between innings. For non-televised games, teams will be allowed a maximum of 90 seconds between half-innings. For televised games, it is recommended that the time between each half-inning will be 108-seconds between each half inning. For games being played under a television agreement, the time between innings may be extended by contract. The clock starts with the last out of an inning and stops when the pitcher engages the rubber. In the case of an injury or an ejection of the pitcher, the umpire-in-chief shall allow the relief pitcher an adequate time to warm-up.

PENALTY for i: A ball will be called when the defense violates and a strike will be called when the offense violates.

Rationale: The time between innings, in some cases, is a cause of longer game times. Timing and making this sequence consistent will assist in the overall administration of the game.
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Old Thu Oct 21, 2010, 06:35pm
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Count the commercial breaks during Monday night football...by far more breaks in the action with nothing going on than baseball.

Going to a football game in person is even dumber...watch the players stand around at change of possession for three minutes doing nothing until TV tells them it's okay to keep playing.

I think the main difference is that a true intellectual appreciates the intricacies of baseball, so you have to have some level of thinking to understand and appreciate the game for what it is. Football (certainly the teams prepare), but any idiot can watch it and appreciate it for exactly what it is which is why they can get away with the type of announcing that they have...the casual fan doesn't care about the Tampa 2 defense, but they can understand that if the offense get into the endzone it's a good thing...

I couldn't try to explain to somebody the strategies of baseball, working the count, trying to advance a runner, going to the mound to buy more time for the bullpen pitcher, to throw over to first to see if the batter tips the defense to the fact that he might be bunting. The casual fan can't possibly understand OR appreciate that stuff unless you choose to learn about the greatest game on the planet.

The reasons above, is why it's now become virtually impossible to sit in the stands and watch a game with a "normal" crowd. They literally have no idea what they're talking about.

I'm not saying this to imply that I'm baseball genius guy, because I'm not. I would be interested to read other ideas though.
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Old Thu Oct 21, 2010, 07:24pm
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Open up the strike zone. For years we have all learned if a pitch is bordedrline it is probably best to call it a strike, except in MLB. The zones are way too tight.

I agree all this electronic, supposedly accurate technology may have some officials gun shy but i still believe it will open up the game.

Good pitching will STILL prevail.
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Old Thu Oct 21, 2010, 08:13pm
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While I am sure the pace could be improved, if you don't like the pace as a fan leave in the 6th inning, or come in the 4th and stay till the end. You will get the amount of time you are asking for.

Measured an NFL game lately, or NHL? A 3+ hour event is very likely.
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