local rules
How about this one?
We will play 1:20min drop dead with 10min break. Game every 1:30min After the team reaches mercy rule runs differential, the winning team will end the inning and will be allow to bat only 5 batters until runs differential is no longer subject to the mercy rule. |
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So there is really no mercy rule. What's to stop the team that's losing, to walk 5 batters
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One year my kids little league decided to institute the 5 run per inning rule (8 with continuation of play), but with a twist. A team could only score 5 per inning, unless they were behind. Then they could score up to the score of the team ahead, plus 5 runs.
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As soon as the run limit is reached (say 10) the inning is over without regard to the number of outs. After that the leading team can bat no more than 5 in its half inning (inning then ends) unless the other team closes the gap. |
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I had a league try to do something like this (not quite identical, but similar) when I was coaching. I think the words, "Do you realize how idiotic this is?" came out of my mouth. |
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In the parents head, its a good rule to let the kids keep playing. For the rest of the world, its pure misery except to those hoverparents.
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Still a misery for all involved still left. Can all but guarantee the kids playing on the mercies team don't want to be there anymore than they were after the first pitch.
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I had a game once where the teams had no problem scoring. We get to the 6th inning with is 23-19. Home team behind. Visiting team scores 7 runs to go up 30-19. Final score 31-30. The last inning took 55 minutes to play, while the rest of the game had taken an hour and 50 minutes. |
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