Quote:
Originally posted by FredFan7
Was daydreaming at the computer today and came up with these two plays. NFHS rules
#1
Third and goal for A on B's 4 yard line with seconds left, tie game. A is out of time outs. A1 runs for a TD, but there is holding by A2 at the 4 yard line. There is :01 left. B accepts the penalty. Third and goal from the 14, when does the clock start?
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Clock starts on the snap. Regardless, acceptance of the penalty entitles A to run one play. This is a situation where I fully explain to the captain decline the penalty fourth and goal from the 4 and the clock starts on the snap because it stopped as a result of the apparent touchdown. They will get to run one more play. Accept the penalty clock still starts on the snap but it will be third and goal from the 14.
Quote:
#2
The clock is running A is out of time outs, A trails by 6. On third and goal A1 is downed at B's one yard line. The clock is running and A is in a no huddle offense. A2 snaps the ball with :03 left, but the referee hasn't declared the ball ready for play. What happens next?
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What happens next is the coach of A is about to become a new planet in the universe after going ballistic if you flag this as a delay of game.
This is really a case of poor mechanics. In spite of the running clock, the umpire should protect the ball from being snapped before the ready. My umpire has instructions to stay on the ball until I either signal the ready or tell him to get out in anticipation of the ready. Never leave the ball unprotected until it is ready.
My season is over and I'm in withdrawal!:-) [/B][/QUOTE]