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-   -   Shooter Draws Foul (Video) (https://forum.officiating.com/basketball/98602-shooter-draws-foul-video.html)

BigCat Fri Nov 07, 2014 11:15am

Quote:

Originally Posted by Camron Rust (Post 943156)
But if he doesn't meet the requirement of LGP, he must still meet the requirements of screening.

It is illegal to jump in front of a moving opponent without either having LGP or allowing time and distance. LGP just allows a much later arrival to the spot (among other things).

The light is flickering in my head now. I see what you are saying, i think…

1. Legal guarding position says i can be anywhere short of contact of a ball handler if I have two feet down and torso facing ball handler. I don't have to give ball handler time or distance to avoid contact. If I try to jump in at last second while he is dribbling i need to meet those two requirements.

2. a defender who is stationary can face any direction---doesnt need torso turned etc--- as long as the offensive player had time to avoid him he is ok. time and distance must be given.

in the video the defender jumps in the air forward. he loses LGP when he does that. doesn't maintain verticality. he lands sideways. this is not LGP. he doesn't get LGP back. However, if he is stationary when he lands and you determine that Lebron had time and distance to avoid him but chose not to---jumped in--it does not matter that defender didn't have LGP.

the defender is entitled to his spot on the floor. thx

Camron Rust Fri Nov 07, 2014 12:04pm

Quote:

Originally Posted by BigCat (Post 943181)
The light is flickering in my head now. I see what you are saying, i think…

1. Legal guarding position says i can be anywhere short of contact of a ball handler if I have two feet down and torso facing ball handler. I don't have to give ball handler time or distance to avoid contact. If I try to jump in at last second while he is dribbling i need to meet those two requirements.

2. a defender who is stationary can face any direction---doesnt need torso turned etc--- as long as the offensive player had time to avoid him he is ok. time and distance must be given.

in the video the defender jumps in the air forward. he loses LGP when he does that. doesn't maintain verticality. he lands sideways. this is not LGP. he doesn't get LGP back. However, if he is stationary when he lands and you determine that Lebron had time and distance to avoid him but chose not to---jumped in--it does not matter that defender didn't have LGP.

the defender is entitled to his spot on the floor. thx

Almost. A player with LGP can also, after obtaining it, face any direction...no time/distance required before contact. A defender in LGP can turn any direction they wish. It may not be useful or advisable, but they can. It is usually seen in the case of an imminent big crash where they turn to protect themselves from the impact.

Also, the jump forward doesn't, by itself, negate LGP nor does turning sideways (in the NFHS). As long as the defender remains 'in the path", only contact while moving forward negates LGP. So, if the defender, with LGP, stops moving forward before any contact, they will have had LGP the entire time and will keep LGP.

BigCat Fri Nov 07, 2014 02:14pm

Quote:

Originally Posted by Camron Rust (Post 943186)
Almost. A player with LGP can also, after obtaining it, face any direction...no time/distance required before contact. A defender in LGP can turn any direction they wish. It may not be useful or advisable, but they can. It is usually seen in the case of an imminent big crash where they turn to protect themselves from the impact.

Also, the jump forward doesn't, by itself, negate LGP nor does turning sideways (in the NFHS). As long as the defender remains 'in the path", only contact while moving forward negates LGP. So, if the defender, with LGP, stops moving forward before any contact, they will have had LGP the entire time and will keep LGP.

I agree with paragraph one. hung up on why the jump outside the vertical plane does not negate LGP---make him establish it again. we know he can move laterally/obliquely as long as not moving forward when contact occurs cause rule says that. When it comes to jumps it says defender has to stay in vertical plane. If he jumps out of vertical plane he is doing something rule says he shouldn't do after getting initial LGP. it is not a foul when he jumps forward without any contact obviously. but when he hits after jumping out of plane shouldn't he have to get both feet down and torso facing again? i mention sideways cause if he jumps forward and lands with feet down and torso facing offense he does have a new lgp.

i'm getting there. not quite yet.

bob jenkins Fri Nov 07, 2014 02:26pm

Quote:

Originally Posted by BigCat (Post 943192)
I agree with paragraph one. hung up on why the jump outside the vertical plane does not negate LGP---make him establish it again. we know he can move laterally/obliquely as long as not moving forward when contact occurs cause rule says that. When it comes to jumps it says defender has to stay in vertical plane. If he jumps out of vertical plane he is doing something rule says he shouldn't do after getting initial LGP. it is not a foul when he jumps forward without any contact obviously. but when he hits after jumping out of plane shouldn't he have to get both feet down and torso facing again? i mention sideways cause if he jumps forward and lands with feet down and torso facing offense he does have a new lgp.

i'm getting there. not quite yet.

You seem to think that LGP must (always) be required. It's not.

Suppose the defender made the exact same move, but did so when the offensive player was at half court. The defender remains in that position, as the offense dribbles forward for 20' (or whatever) and then makes the same contact. No LGP, but clearly no foul on the defense.

Now, what if the distance was 10'? 5'? 3' but the offense was not moving until after the defender came down?

Now, does anything like that apply to this play? That's where the disagreement is.

Adam Fri Nov 07, 2014 02:31pm

Quote:

Originally Posted by BigCat (Post 943192)
I agree with paragraph one. hung up on why the jump outside the vertical plane does not negate LGP---make him establish it again. we know he can move laterally/obliquely as long as not moving forward when contact occurs cause rule says that. When it comes to jumps it says defender has to stay in vertical plane. If he jumps out of vertical plane he is doing something rule says he shouldn't do after getting initial LGP. it is not a foul when he jumps forward without any contact obviously. but when he hits after jumping out of plane shouldn't he have to get both feet down and torso facing again? i mention sideways cause if he jumps forward and lands with feet down and torso facing offense he does have a new lgp.

i'm getting there. not quite yet.

Because the rule only determines what's required to establish LGP. Nowhere does it say movement towards the shooter eliminates LGP; only that LGP doesn't protect you from contact made while moving towards the shooter.

The difference is, this means he doesn't have to "re-establish LGP," which would mean more stringent requirements than simply maintaining it.

BigCat Fri Nov 07, 2014 02:37pm

Quote:

Originally Posted by bob jenkins (Post 943193)
You seem to think that LGP must (always) be required. It's not.

Suppose the defender made the exact same move, but did so when the offensive player was at half court. The defender remains in that position, as the offense dribbles forward for 20' (or whatever) and then makes the same contact. No LGP, but clearly no foul on the defense.

Now, what if the distance was 10'? 5'? 3' but the offense was not moving until after the defender came down?

Now, does anything like that apply to this play? That's where the disagreement is.

Bob, if you look at my post before last i get that LGP isn't always required. defender is entitled to space on floor. if he meets time and distance requirements he can be sideways if stationary etc. i agree with your example.

what I'm not sure that i agree with is that once you get LGP you can JUMP out of your vertical plane and when you land, even sideways, still be considered to be in LGP.

again, i get if time and distance met i don't have to be in LGP. I'm just now talking about that one statement. thx for replying

Camron Rust Fri Nov 07, 2014 04:36pm

Quote:

Originally Posted by BigCat (Post 943197)
what I'm not sure that i agree with is that once you get LGP you can JUMP out of your vertical plane and when you land, even sideways, still be considered to be in LGP.

Jumping out of the vertical plane is just another way to say moving toward the opponent. That's it. If there is no contact while the player is moving forward/jumping forward, then there is no impact on LGP. It it was obtained previously, it is maintained. Then, IF there is contact while doing so, LGP is lost because of the combination of contact and the direction of movement.

BryanV21 Fri Nov 07, 2014 05:32pm

Quote:

Originally Posted by Camron Rust (Post 943202)
Jumping out of the vertical plane is just another way to say moving toward the opponent. That's it. If there is no contact while the player is moving forward/jumping forward, then there is no impact on LGP. It it was obtained previously, it is maintained. Then, IF there is contact while doing so, LGP is lost because of the combination of contact and the direction of movement.

I was thinking this while reading all the posts. I thought verticality only comes into play when it comes to contact.

BigCat Fri Nov 07, 2014 07:25pm

Quote:

Originally Posted by Camron Rust (Post 943202)
Jumping out of the vertical plane is just another way to say moving toward the opponent. That's it. If there is no contact while the player is moving forward/jumping forward, then there is no impact on LGP. It it was obtained previously, it is maintained. Then, IF there is contact while doing so, LGP is lost because of the combination of contact and the direction of movement.

I get it. I always think of maintaining guarding as moving laterally or slanted/obliquely. Heres play that you never really see but bothers me to think foul would be on offense.
You are coming down the paint dribbling. I'm 10 feet away with feet on floor torso etc. when distance gets to six I jump at you and turn sideways in the air. Or I run at you and turn sideways. I land and stop a split second before you crash into my shoulder. Train wreck. You had no chance to stop.

Under the definitions, I had legal guarding position. I can jump at you spin in air at last second and if I stop foul on you. Just isn't natural call for me....I would like to see the defense have to get squared up again if I move or jump at offense and stop at a point at which offense can't avoid them.

Adam Fri Nov 07, 2014 08:13pm

Quote:

Originally Posted by BigCat (Post 943218)
I get it. I always think of maintaining guarding as moving laterally or slanted/obliquely. Heres play that you never really see but bothers me to think foul would be on offense.
You are coming down the paint dribbling. I'm 10 feet away with feet on floor torso etc. when distance gets to six I jump at you and turn sideways in the air. Or I run at you and turn sideways. I land and stop a split second before you crash into my shoulder. Train wreck. You had no chance to stop.
Under the definitions, I had legal guarding position. I can jump at you spin in air at last second and if I stop foul on you. Just isn't natural call for me....I would like to see the defense have to get squared up again if I move or jump at offense and stop at a point at which offense can't avoid them.

There's plenty of time to stop if the dribbler is bearing down. There's nothing about the spin here that's advantageous to the defender, and as was noted previously, the only time you really see it in live action is when the defender is bracing for an imminent train crash. Too many coaches think the defender has to be square on contact, when that's not the case at all.


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