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Top three?
Since we have a long thread going about the physical abilities of officials, I thought maybe we could discuss the top three attributes we like to see in a partner overall. Mine would be (in this order):
1) positive attitude with an open mind and no preconceived notions 2) rules knowledge including proper use of advantage/disadvantage 3) reasonable ability to get up and down the court into proper position Yours?
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Yom HaShoah |
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Quote:
1) Someone who enjoys being there. My least favorite partners are the ones who gripe about everything. 2) Good communication. When he blows his whistle, I know what's been called and what will happen next. Good communication skills also help as we work with players, coaches and table crews. 3) Hustle. Maybe this is a leftover from my coaching days, but when I see someone who moves quickly and purposefully into position, I am reasonably sure of a good game. |
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+1
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Chaos isn't a pit. Chaos is a ladder. Many who try to climb it fail and never get to try again. The fall breaks them. And some, given a chance to climb, they refuse. They cling to the realm, or the gods, or love. Illusions. Only the ladder is real. The climb is all there is. |
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1) Good communicator. Pre-game, during, post game. We know where each other is at, we are working on being consistent, we can be honest and direct in our interactions.
2) Positioning confidence. They know where they are supposed to be, they know what we're each responsible for looking at. Calls are made or trusted to be made by the person who is responsible. They can get to and be responsible for the calls in their areas. 3) Calls a game within their limits. Show the rules knowledge you have and confidence you have in the way you officiate. If there is an area of weakness or you are in an overwhelming situation do not try to do to much or officiate with something to prove. Much like the players let the game come to you and focus on your strengths in the big moments.
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Coach: Hey ref I'll make sure you can get out of here right after the game! Me: Thanks, but why the big rush. Coach: Oh I thought you must have a big date . . .we're not the only ones your planning on F$%&ing tonite are we! |
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1. Good communicator
2. Play calling 3. Understands mechanics Peace
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Let us get into "Good Trouble." ----------------------------------------------------------- Charles Michael “Mick” Chambers (1947-2010) |
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a) I don't want to work with a guy who comes into the game with some kind of bad feeling about one of the teams as a result of a previous situation
b) I don't want to work with a guy who comes into the game assuming it will be a blowout so he favors one of the teams to "make the game even"
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Yom HaShoah |
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"What We've Got Here Is Failure To Communicate." (Cool Hand Luke, 1967) ...
Same here. Plus, I like a partner who buys the first round of adult beverages after the game.
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"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life." (John 3:16) “I was in prison and you came to visit me.” (Matthew 25:36) |
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Shocker!
Quote:
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There was the person who sent ten puns to friends, with the hope that at least one of the puns would make them laugh. No pun in ten did. |
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I know just the guy....
But, it may require a move on your part AND you better hurry as I hear he's talking retirement!
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__________________
There was the person who sent ten puns to friends, with the hope that at least one of the puns would make them laugh. No pun in ten did. |
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