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  #1 (permalink)  
Old Fri Jan 07, 2011, 03:35pm
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Quote:
Originally Posted by midtnblu View Post
also stops on shooting fouls
...once the official has REPORTED the foul to the table.
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Old Fri Jan 07, 2011, 03:44pm
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In Missouri, the clock continues to run during the 4th quarter when one team is leading by 30 or more points. It does stop for timeouts, injured players, technical foul administration, and the occasional free throw if time will expire during said free throw (not an official state adoption but routinely practiced by officiating crews and timekeepers).
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Old Fri Jan 07, 2011, 03:44pm
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Quote:
Originally Posted by RookieDude View Post
...once the official has REPORTED the foul to the table.
That probably varies by state.
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Old Fri Jan 07, 2011, 03:48pm
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Quote:
Originally Posted by Snaqwells View Post
That probably varies by state.
Doesn't stop here for fouls. Injuries, which I omitted in an earlier post, would be cause to stop the clock.
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Old Fri Jan 07, 2011, 04:04pm
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Originally Posted by 26 Year Gap View Post
Doesn't stop here for fouls. Injuries, which I omitted in an earlier post, would be cause to stop the clock.
From the FHSAA officials manual regarding the 35 pt. mercy rule:

The game clock shall be stopped only for timeouts, injuries, administration of technical fouls, or if the officials need to address a situation that requires excessive time to resolve.
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Last edited by Bad Zebra; Fri Jan 07, 2011 at 04:16pm.
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Old Fri Jan 07, 2011, 10:09pm
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Quote:
Originally Posted by Bad Zebra View Post
From the FHSAA officials manual regarding the 35 pt. mercy rule:

The game clock shall be stopped only for timeouts, injuries, administration of technical fouls, or if the officials need to address a situation that requires excessive time to resolve.
Haven't had any technical fouls with the running clock so I have not had to deal with it. My bad.

2 running clock games tonight. First one was 72-3. Second one was not as bad, but one team was about 2 for a million from the line and the first half took an hour to play.
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Old Mon Jan 10, 2011, 12:16am
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Georgia:
End of half with 40+ lead, losing coach must agree to mercy rule. Both 3rd and 4th quarters are shortened to 6 minutes (no running clock)
End 3rd Quarter: 30+ point lead, mandatory mercy rule - 4th quarter shortened to 6 minutes (no running clock)

I wish they'd stick with 8 minute quarters and a running clock.
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Old Mon Jan 10, 2011, 01:02am
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We don't have one in Texas (yet), but if anyone were to ask me, I'd put it at:

-- 30 or maybe 35 point lead at any time in the second half; 25 point lead at any time in the fourth quarter;
-- clock only stops for time outs -- called by teams or officials
-- no return to regular clock

In my experience, these things get out of control early and coaches around here are GENERALLY pretty good about keeping the margin about the same if they are ahead by a bunch at the half. I've rarely had a game that suddenly becomes a blowout (25+) in the 3rd or 4th after being reasonably competitive in the first half. Sometimes its the other way around.
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Old Fri Jan 07, 2011, 04:06pm
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In CA it's a 40 point difference entering the 4th quarter or reached at any time during the 4th. Clock only stops for time-outs.
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Old Fri Jan 07, 2011, 04:31pm
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The important part of the running clock rule here, especially for table operations. So fat this year I've seen it happen 3 times (one of those times I was timer).

At least here it's for all levels & not just Varsity.

Quote:
Originally Posted by RookieDude View Post
...once the official has REPORTED the foul to the table.
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Old Fri Jan 07, 2011, 05:43pm
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Kansas = 30 points, 4th quarter. Lead falling back under 30 doesn't change it.
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