![]() |
Quote:
Example: Team B-52, Team A-51. 4.0 seconds remain. A1 throws it into A2, who takes 3 dribbles, and passes to A3. A3 takes another two dribbles, shot fakes, goes up, and gets fouled in the act of shooting. Clock still says 4.0. We are idiots and never realized the clock did not start. NFHS ruling- shoot two with 4.0 on the clock. NCAA-W ruling- determine how much time should have come off of the clock and adjust it accordingly. If it is more than 4.0 (and in this case it sounds like it probably was), game over. B wins. Drive home safely. I can not speak for the NCAA-M ruling. |
Quote:
Quote:
Quote:
Quote:
In Massachusetts, we use a shot clock. It's not always run properly. But if you have a good shot clock operator, and you know that team control was established on the first touch after the throw-in, then the shot clock can be a big help with your 10-second count. Those are two very big "ifs", though. |
I'm guessing your supervisor went on snipe hunts.
|
Quote:
Try moving just your lower arm, and move it "not as far" -- you can move it slower and still have each swing take a second. |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
Peace |
The preferred arm swing motion in my area is to:
- use your right arm - tuck your right hand firmly underneath your arm pit - lower your elbow from a horizontal position downwards towards your hip to start the count - raise your elbow back up to horizontal position to complete a full second - at the count of ten, the officials are to blow their whistles multiple times while running to the center court line, waving both hands with all 10 fingers extended Important point of emphasis for this rule and mechanic: Only call the violation until the last few possessions of a tight game. After that, you have to let the players decide the game. Also, make sure to call it both ways. True story. |
thanks for the tips, most helpful!!
|
Quote:
|
Quote:
|
Quote:
Peace |
Quote:
|
All times are GMT -5. The time now is 08:50am. |