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2-Man Pre-game High School Basketball
Pre-game Arrangements School: Partners: Notify fellow officials of travel arrangements Meeting time and place Mode of transportation and who is driving Contact numbers for changes in plans School: Day of game Call A.D get cell phone number for emergencies Confirm starting time Arrival at gym: Arrive at least 45 minutes before game Notify coach and A.D. you have arrived Get dressed Do personal equipment check Start Pre-game at least 30 min. before game Set down with no distractions No visitors in the room Supervisor and assignor are allowed Referee conducts pre-game Input from partner Pre-game with Partner: Rule changes Points of emphasis Order of events: Take floor with 15 minutes on clock Get captains at 12 minutes Go to table when meeting is done Check the book Talk to Timers and Official bookkeeper Timer Meeting: 2 buzzers on all time outs (2nd maybe early) Do not start time out until we signal you No buzzer on 30 second DQ player timeout Give us a nod so we can control the sub situation. Blow horn on all subs even if we are calling them into game. Do not blow horn unless it is necessary during game. Call us over on dead ball if necessary. Official Book Keeper: Every time you hear the whistle, stop and look at us Nod if you have the number we signal you Keep us informed of the foul count 6 and 9 fouls Give us eye contact at all times Coaches Meeting: Meet with coaches at 1:30 mark Ask: Are players properly equipped and dressed? Who is going to give us the length of time out? Jump ball coverage: Ball goes behind the referees back who will call it Violations: Jumper and Non-jumper Possession Arrow: Both our jobs When does official go to the backcourt to chase ball Fast Break Situation: Run with the play if play goes to paint LEAD takes the PASS TRAIL takes the CRASH Court Coverage: Square up to the area or the ball (whatever you are officiating) Basic area of responsibility Discuss gray areas Use proper coverage ONE set of eyes on the ball Work your area hard, ball or no ball Closely guarded count goes into next area---Keep it! Its a game of angles Keep moving look active stay upright dont look like your trying to find something let play finish Out of Bounds: If I need help signals to use Wrong call out of bounds Front court takes the ball out on your out lines Trail official handles all backcourt inbounds Bump and run in the backcourt only In Bounds: Make sure play is boxed and sidelines are covered Make eye contact before putting ball in play Bump and run in the backcourt (over and back?) Do not bump and run in the frontcourt (take ball out on your whistle lines) Do not ever bounce ball in the frontcourt on the base line Lead can bounce ball up his sideline in frontcourt (free throw line extended is the limit) Always bounce ball as lead (new trail) in backcourt when possible You can bounce the ball from the middle of the key or farther in the backcourt on the baseline (do not switch if possible) Full Court Press: New lead lags back to assist if needed Keep play boxed in Lead should give ground as play advances Be aware of trap areas Double whistle Make eye contact make sure you have same call take call if play was coming at you Bread & Butter Plays: Review block/charge See the whole play Key the defense Screening Goal tending & basket interference Closely guarded Advantage/Disadvantage Before and After Free Throw Responsibilities: Partner should let you know if ball went in if not step in his way Partner should know everything you know before you go to table Make sure you get shooter or ask your partner to. Make sure to give spot out of bounds Go slow at the table Make sure they understand you Off official Keep game moving during dead ball Get players ready for next play Both officials make sure alignment is correct Trail official Has the shooter top 3 lane spaces on opposite lane side flight of the ball Fouls and rebounding action Lead official First lane space on the tableside all opposite lane spaces foul and rebounding Time Outs: Know who can call and when aware late in game Positions during time out Timeout delay tactics Blow whistle put ball on floor Sound whistle after time out or after long delay 3 Point Shot: Review court responsibilities to be sure all areas are covered When in doubt it is a 2!!! Change a 2 to 3, but not 3 to 2 Technical Fouls : Tolerance You know how much you will take I know how much I will take If you warn coach or a player tell your partner Call It professionally Report it Get it shot Get it back in play as soon as possible Subs: Only one policeman Put ball in play after you take final count Hand is stop sign not to stop the clock Face your partner Half Time: Check table Change arrow Get out of there Discuss any problems in locker room Return to floor with 3 minutes You are responsible to get teams back on floor Dont let them get technical End of Game: Eye contact with table Get out of there Overtime: Start with jump ball New possession arrow 1 additional time out Time on clock (4 minutes) |
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That's really thorough, a good solid pre-game outline.
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Just some advice, do this before you leave home, if you're checking at the site to see if you've got everything you're doing it a bit late. 10 to go
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Never underestimate the power of stupid people in large groups |
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Wow, and I thought I typed alot!
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"We judge ourselves by what we feel capable of doing, while others judge us by what we have already done." Chris Z. Detroit/SE Michigan |
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giving credit
took this information from a fellow offical who happens to be our assignor, evaluator and camp instructor...a great offical who handles himself well and really knows the game. I just took it and put it in a 2 page format...needed to give credit where it is due.
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