2-Man Pre-game High School Basketball
Pre-game Arrangements School:
Partners:
Notify fellow officials of travel arrangements
Meeting time and place
Mode of transportation and who is driving
Contact numbers for changes in plans
School:
Day of game
Call A.D
get cell phone number for emergencies
Confirm starting time
Arrival at gym:
Arrive at least 45 minutes before game
Notify coach and A.D. you have arrived
Get dressed
Do personal equipment check
Start Pre-game at least 30 min. before game
Set down with no distractions
No visitors in the room
Supervisor and assignor are allowed
Referee conducts pre-game
Input from partner
Pre-game with Partner:
Rule changes
Points of emphasis
Order of events:
Take floor with 15 minutes on clock
Get captains at 12 minutes
Go to table when meeting is done
Check the book
Talk to Timers and Official bookkeeper
Timer Meeting:
2 buzzers on all time outs (2nd maybe early)
Do not start time out until we signal you
No buzzer on 30 second DQ player timeout
Give us a nod so we can control the sub situation.
Blow horn on all subs even if we are calling them into game.
Do not blow horn unless it is necessary during game.
Call us over on dead ball if necessary.
Official Book Keeper:
Every time you hear the whistle, stop and look at us
Nod if you have the number we signal you
Keep us informed of the foul count
6 and 9 fouls
Give us eye contact at all times
Coaches Meeting:
Meet with coaches at 1:30 mark
Ask:
Are players properly equipped and dressed?
Who is going to give us the length of time out?
Jump ball coverage:
Ball goes behind the referees back
who will call it
Violations: Jumper and Non-jumper
Possession Arrow: Both our jobs
When does official go to the backcourt to chase ball
Fast Break Situation:
Run with the play
if play goes to paint
LEAD takes the PASS
TRAIL takes the CRASH
Court Coverage:
Square up to the area or the ball (whatever you are officiating)
Basic area of responsibility
Discuss gray areas
Use proper coverage
ONE set of eyes on the ball
Work your area hard, ball or no ball
Closely guarded count goes into next area---Keep it!
Its a game of angles
Keep moving
look active
stay upright
dont look like your trying to find
something
let play finish
Out of Bounds:
If I need help
signals to use
Wrong call out of bounds
Front court takes the ball out on your out lines
Trail official handles all backcourt inbounds
Bump and run in the backcourt only
In Bounds:
Make sure play is boxed and sidelines are covered
Make eye contact before putting ball in play
Bump and run in the backcourt (over and back?)
Do not bump and run in the frontcourt (take ball out on your whistle lines)
Do not ever bounce ball in the frontcourt on the base line
Lead can bounce ball up his sideline in frontcourt (free throw line extended is the limit)
Always bounce ball as lead (new trail) in backcourt when possible
You can bounce the ball from the middle of the key or farther in the backcourt on the baseline (do not switch if possible)
Full Court Press:
New lead lags back to assist if needed
Keep play boxed in
Lead should give ground as play advances
Be aware of trap areas
Double whistle
Make eye contact
make sure you have same call
take call if play was coming at you
Bread & Butter Plays:
Review block/charge
See the whole play
Key the defense
Screening
Goal tending & basket interference
Closely guarded
Advantage/Disadvantage
Before and After Free Throw Responsibilities:
Partner should let you know if ball went in
if not step in his way
Partner should know everything you know before you go to table Make sure you get shooter or ask your partner to. Make sure to give spot out of bounds
Go slow at the table Make sure they understand you
Off official
Keep game moving during dead ball
Get players ready for next play
Both officials make sure alignment is correct
Trail official
Has the shooter
top 3 lane spaces on opposite lane side
flight of the ball
Fouls and rebounding action
Lead official
First lane space on the tableside
all opposite lane spaces
foul and rebounding
Time Outs:
Know who can call and when
aware late in game
Positions during time out
Timeout delay tactics
Blow whistle
put ball on floor
Sound whistle after time out or after long delay
3 Point Shot:
Review court responsibilities to be sure all areas are covered
When in doubt it is a 2!!!
Change a 2 to 3, but not 3 to 2
Technical Fouls :
Tolerance
You know how much you will take
I know how much I will take
If you warn coach or a player tell your partner
Call
It professionally
Report it
Get it shot
Get it back in play as soon as possible
Subs:
Only one policeman
Put ball in play after you take final count
Hand is stop sign not to stop the clock
Face your partner
Half Time:
Check table
Change arrow
Get out of there
Discuss any problems in locker room
Return to floor with 3 minutes
You are responsible to get teams back on floor
Dont let them get technical
End of Game:
Eye contact with table
Get out of there
Overtime:
Start with jump ball
New possession arrow
1 additional time out
Time on clock (4 minutes)
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