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I am more-than-a-little confused on when to use the digital stopwatch and when to use the video timer. I'd expect a few questions on next year's test about this.
And, despite the clearly stated "the timer must have a digital stop watch, not a phone, not a second hand on a watch" -- I wonder how often that is actually followed at the D-2 and D-3 levels (of course, the use of monitors is relatively rare at those levels as well). |
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My guess is that more schools will have a computer with the streaming feed moved to the table or within limits of use for replay, once they all start hearing about it being used in the cciw. Most of the schools are already streaming their games.
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Is there some reason the replay video the officials use can't be shown with the time stamp visible? Then all you do is basic math. Time stamp of last frame - time stamp of first frame= total time. Simple.
A digital stopwatch is great, but there is no way to "slow" down a stop watch if you are going frame by frame, especially on buzzer beater type plays. You are then forced to simply re-time game speed replays and hope you get the clicks on the stopwatch right. |
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A revision was just posted to the Memorandum on the Arbiter page. I'm even more confused now about when officials are allowed to use the monitor, and the procedures for using the digital stopwatch.
Due to a recent technological issue which arose during an instant replay review, the men’s and women’s rules committees are issuing this interpretation for the use of the stopwatch in future games. When it is necessary to correct a timing mistake by the use of a stopwatch, only the digital stopwatch provided to the timer per Rule 2-10.1 may be used by the officials. The use of any other clock or timing device (including those that may be seen on instant replay equipment) to correct a timing mistake is not authorized. Further, officials should ensure that the timing mistake being reviewed is in real time. This interpretation is not intended nor does it replace or retract the ability of an official to correct other timing mistakes by using an on-screen game clock display being shown on an instant replay monitor as long as the display is synchronized with the game clock or is an actual live picture of the game clock. Rule 11-1.1. The bold portions are the revisions. |
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In the production truck (or an edit room), the time code will slow down/speed up relative to the speed at which the clip is playing unless the clip itself is altered. In other words, if I play the unaltered clip at 50% speed the time code will count at half-speed. DV Sport's equipment - at least in this case - showed the time code relative to how long the clip actually played, regardless of the speed of the clip involved. That's why I mentioned earlier the idea of having a TV person watch the video with the officials. I would've picked up on the speed/counter aspect because I work with editing equipment. Someone else wouldn't because it that isn't something in their heads. |
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