Quote:
Originally Posted by Cav0
Skip the next paragraph to avoid the backstory.
I have encountered this problem as both a student when I was playing and now as a scorekeeper or timer. I don't officiate but try to not be the ignorant person that most people seem to enjoy being when it comes to the rules, but I see a topic mentioned here I can help with. I noticed most (though there are probably plenty that are not) of these issues were using this controller, including the one at my school. So I went online and found the manual. I believe you can have the same problem on newer Fair-Play controllers, but the source of the problem is the same: people do not realize their scoreboard has a "jumping clock."
All of that backstop to say, people see the question "Jumping clock?" while programming the controller and think it doesn't sound like they have it and so they answer no. A jumping clock in scoreboard jargon is that the seconds "jump" to the minutes and the tenths appear in the seconds. So in the future you can also suggest they make sure the "jumping clock" is enabled.
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That manual seems complicated.
![Smilie](images/smilies/smile.gif)
Back when I was in high school(years ago) my school got a new scoreboard when I was in 9th grade. Two people, myself and our varsity timer ended up knowing how to run the thing in its entirety so for every B squad game as well as junior high games when I was able too that year I ended up running the board. Jump forward three years when the school we paired with got a new scoreboard just like the one we had gotten. The night of the 1st home basketball game at their gym that year, I got the assignment of teaching the timer how to run the board. There however, was no jumping clock then as the only place that tenths of a second was used on the clock was in the NBA. And that was the 1st year that rule was in place.(I'm showing my age here by stating that)