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Old Fri Nov 07, 2014, 02:14pm
BigCat BigCat is offline
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Join Date: Nov 2014
Location: Illinois
Posts: 1,804
Quote:
Originally Posted by Camron Rust View Post
Almost. A player with LGP can also, after obtaining it, face any direction...no time/distance required before contact. A defender in LGP can turn any direction they wish. It may not be useful or advisable, but they can. It is usually seen in the case of an imminent big crash where they turn to protect themselves from the impact.

Also, the jump forward doesn't, by itself, negate LGP nor does turning sideways (in the NFHS). As long as the defender remains 'in the path", only contact while moving forward negates LGP. So, if the defender, with LGP, stops moving forward before any contact, they will have had LGP the entire time and will keep LGP.
I agree with paragraph one. hung up on why the jump outside the vertical plane does not negate LGP---make him establish it again. we know he can move laterally/obliquely as long as not moving forward when contact occurs cause rule says that. When it comes to jumps it says defender has to stay in vertical plane. If he jumps out of vertical plane he is doing something rule says he shouldn't do after getting initial LGP. it is not a foul when he jumps forward without any contact obviously. but when he hits after jumping out of plane shouldn't he have to get both feet down and torso facing again? i mention sideways cause if he jumps forward and lands with feet down and torso facing offense he does have a new lgp.

i'm getting there. not quite yet.
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