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Old Sun Feb 23, 2014, 09:20am
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Rich Rich is offline
Get away from me, Steve.
 
Join Date: Aug 2000
Posts: 15,779
Quote:
Originally Posted by amusedofficial View Post
I have a tremendous idea on how to avoid the arrow issues, and not have to suffer the gross indignity and mortal shame of changing rocks from one pocket to the other, unbuttoning pocket flaps, dealing with clueless table personnel, or chanting blue ball during every throw-in. Obviously such actions detract from our stature and we must never do such undignified things, even tough it makes it absolutely clear to everyone in the building that we're making sure we get it right.

Here's what we'll do. We'll get the two players most directly involved and send them to the center circle or to the foul line circle (whichever is closer) and we'll toss the ball in the air, and determine possession through an actual athletic endeavor, rather than my-turn, your-turn.

Not only does it solve the issue, we won't have listen to the holier-than-thou brigade, which thinks we should keep a play from 10 minutes earlier in our heads while presumably concentrating on what is happening in front of us.
The jump ball is a horrible system. Let's give an unfair advantage after a tie up to the person who's TALLER. To me, the AP always made more sense than this.
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