Quote:
Originally Posted by hbk314
The bigger story from the game should be the ridiculousness of using replay to determine when exactly a helmet came off to take a TD off the board.
I understand not allowing a guy to keep running after it flies off, but logically you should get to finish your fall to the ground before the play's dead.
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By rule, the ball is dead as soon as the ball carrier's helmet comes off. Doesn't matter if he's running upright, if he's in mid-flight after jumping, or if he's "falling to the ground" as you put it.
The rule is there to protect the ball carrier... he's got 11 opponents whose job is to hit him and bring him to the ground.