Quote:
Originally Posted by Scuba_ref
I will give you the "money" argument and even the "we don't need it" argument, but I don't buy the "it will cause too many problems" argument. I just don't see it.
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The rarity of shot clock issues is exceeded by the rarity of games where it's needed.
IOW, it may not create many headaches, but it would solve even fewer.
It's like using napalm to kill a spider in the back yard.