Thread: Game Management
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Old Fri Jan 18, 2013, 08:51am
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Adam Adam is offline
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Quote:
Originally Posted by Smitty View Post
I'm just curious why this would be something you'd consider significant. I could see something like "protect the shooter", but why do you think getting all these is important to this type of game?
When in Rome....

Around here, it's expected that some marginal stuff gets overlooked in favor of the team getting it handed to them. One of the most consistent and early critiques I received was, "That was a travel, but you might want to let it go in this game."
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