Quote:
Originally Posted by Mark T. DeNucci, Sr.
I find that many time officials think of only of the player's PV as a two-dimensional plane that corresponds to the front of his body as he stands straight up. But CV reminds us that a player is acutally a three-dimensional body and that when a player is bending over he still has vertically rights to the side of him and behind him.
MTD, Sr.
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That might be the case, but I have never looked at it that way. Verticality does not change based on what part of the body you are located next to. But then again players have a right to not be vertical until their is contact of some kind. Then the non-vertical player is likely responsible for the contact.
Peace