Quote:
Originally Posted by Welpe
OK giving this caseplay a closer look, I'm going to retract my previous post.
Here's where the rub is with that caseplay ruling. The ruling qualifies two things that make it a foul on B1, time and location.
The time is after A1 leaves the floor and the location is into A1's path from outside of A1's path.
In other words, from the ruling.
The way this ruling is written, you need both of these conditions for the foul to be on B1.
In our sample play of doom, B1 is not moving INTO A1's path because he is already there. He moves to a different spot along A1's path but he is still in the path. The timing on when A1 left the floor is irrelevant because B1 has been in the path all along.
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Again, the wording of the first example in the case play ruling doesn't mention B1 being in the path, (yes, it's certainly assumed), only that B1 had a legal spot before A1 left the floor. The second play also mentions B1's position being obtained after A1 left the floor. In both cases, the rulings follow the wording of the rule, where the position of B1 is important based on whether it was obtained before or after A1 leaves the floor.